Infection Form: Difference between revisions
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*In [[Halo: Combat Evolved]], Infection forms can latch into [[Shade]] turrets, causing the stationary gun to fire off-target. Killing the infection forms causes the Shade to fire properly again. | *In [[Halo: Combat Evolved]], Infection forms can latch into [[Shade]] turrets, causing the stationary gun to fire off-target. Killing the infection forms causes the Shade to fire properly again. | ||
*In all Halo games but Halo 3, the infection forms are the first flood form seen. | *In all Halo games but Halo 3, the infection forms are the first flood form seen. | ||
*In [[Halo 3]],in theater mode, if you detach the camera and go to a swarm eg. (on the level Halo) it'll look different close up then it will farther away. | *In [[Halo 3]],in theater mode, if you detach the camera and go to a swarm eg. (on the level [[Halo]]) it'll look different close up then it will farther away. | ||
*In the [[Halo 3]] Campaign,if you shoot the pulsating [[Flood]] sacs on most [[Flood]] levels; Infection Forms will pop out. However, [[Isolation]] is an exception because it is a multiplayer level and the sacs have no infection forms in them. Instead, they merely scream and develop a rip similar to the rip seen on normal sacs. | *In the [[Halo 3]] Campaign,if you shoot the pulsating [[Flood]] sacs on most [[Flood]] levels; Infection Forms will pop out. However, [[Isolation]] is an exception because it is a multiplayer level and the sacs have no infection forms in them. Instead, they merely scream and develop a rip similar to the rip seen on normal sacs. | ||