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{{Quote|Your enemies are as numerous as they are ferocious; their attacks are devastating. Survival is not guaranteed.|Description from ''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]''.}} | {{Quote|Your enemies are as numerous as they are ferocious; their attacks are devastating. Survival is not guaranteed.|Description from ''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]''.}} | ||
{{Quote|Fight against formidable foes that will truly test your skill and wits; this is the way Halo is meant to be played.|Description from ''[[Halo 3]]'', ''[[Halo 3: ODST]]'' and ''[[Halo: Reach]]''.}} | {{Quote|Fight against formidable foes that will truly test your skill and wits; this is the way Halo is meant to be played.|Description from ''[[Halo 3]]'', ''[[Halo 3: ODST]]'' and ''[[Halo: Reach]]''.}} | ||
'''Heroic''' is the second hardest difficulty in the [[Halo | '''Heroic''' is the second hardest difficulty in the [[Halo universe|Halo]] series [[campaign]] mode. | ||
==Summary== | ==Summary== | ||
The symbol for the Heroic difficulty setting in the trilogy is represented with a shield that has the [[Marathon]] Logo encrusted into the center; over the shield are two [[UNSC]] Standard Issue [[Combat Knives]] crossed over each other. In [[Halo 3: ODST]], it is represented by two M7S SMGs crossed over a shield with the Marathon symbol encrusted into the center. | The symbol for the Heroic difficulty setting in the trilogy is represented with a shield that has the [[Marathon]] Logo encrusted into the center; over the shield are two [[United Nations Space Command|UNSC]] Standard Issue [[Combat knife|Combat Knives]] crossed over each other. In [[Halo 3: ODST]], it is represented by two M7S SMGs crossed over a shield with the Marathon symbol encrusted into the center. | ||
Heroic pits you against the [[Covenant]], who are now slightly smarter, and their [[weapons]] inflict more damage per hit than their Normal-level counterparts. Even the weakest of infantry, the Grunts, can withstand quite a few bullets before they go down. It is otherwise considered "Hard", in other games. That being said, Bungie has stated that Heroic difficulty is the "true Halo universe". | Heroic pits you against the [[Covenant Empire|Covenant]], who are now slightly smarter, and their [[weapons]] inflict more damage per hit than their Normal-level counterparts. Even the weakest of infantry, the Grunts, can withstand quite a few bullets before they go down. It is otherwise considered "Hard", in other games. That being said, Bungie has stated that Heroic difficulty is the "true Halo universe". | ||
The following are a list of changes in the Heroic difficulty: | The following are a list of changes in the Heroic difficulty: | ||
*[[Health]] meter is smaller. Hits do more damage. | *[[Health]] meter is smaller. Hits do more damage. | ||
*[[ | *[[Shield]]s are only 75% their "Normal" capacity. | ||
*Increased Shields and/or armor for enemies. | *Increased Shields and/or armor for enemies. | ||
*Many [[Minor | *Many [[Sangheili Minor|Minor Elites]] are replaced by [[Sangheili Major|Major Elites]]. [[Unggoy Major|Major Grunts]] are more frequent as well, along with other opponents. | ||
*Enemies are smarter regarding tactical actions, and are thus harder to kill (ex. starting to hide behind barriers when their shields are down). | *Enemies are smarter regarding tactical actions, and are thus harder to kill (ex. starting to hide behind barriers when their shields are down). | ||
*[[Marine]] | *[[UNSC Marine Corps|Marines]] have reduced effectiveness and are weaker; their tactical intelligence has also been reduced. | ||
*[[Ultra | *[[Sangheili Ultra|Ultra Elites]] and [[Unggoy Ultra|Ultra Grunts]] appear ever so often and for the Elites, they normally dual wield. | ||
*Many more [[Jackal]] snipers are placed throughout levels, and in [[Halo 3|''Halo 3'']] and Halo 3: ODST, some of them have [[Beam | *Many more [[Kig-yar|Jackal]] snipers are placed throughout levels, and in [[Halo 3|''Halo 3'']] and Halo 3: ODST, some of them have [[Type-50 Sniper Rifle System|Beam Rifles]] instead of [[Carbine]]s. | ||
All of these wrap up into a nice gameplay option for more experienced players, who find [[Normal]] less exciting, and [[Legendary]] too hard. This difficulty may be deemed the most realistic by some players; however, this is not to be stated as a fact, as each player has his/her own comfort zone, regarding difficulty. | All of these wrap up into a nice gameplay option for more experienced players, who find [[Normal]] less exciting, and [[Legendary]] too hard. This difficulty may be deemed the most realistic by some players; however, this is not to be stated as a fact, as each player has his/her own comfort zone, regarding difficulty. | ||
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*Heroic difficulty is considered the "True Halo Universe" by most of the [[Bungie]] employees and creators, seeing that it mirrors reality of the Halo world in many ways. | *Heroic difficulty is considered the "True Halo Universe" by most of the [[Bungie]] employees and creators, seeing that it mirrors reality of the Halo world in many ways. | ||
*Unlike other difficulties, the combat is more realistic. The enemy AI is better on higher difficulties. | *Unlike other difficulties, the combat is more realistic. The enemy AI is better on higher difficulties. | ||
*Most of the time, [[ | *Most of the time, [[covenant Empire|en]][[the Flood|em]][[Sentinel|y]] ranks are usually higher. | ||
*In [[Halo: Combat Evolved|''Halo: Combat Evolved'']], [[Hunters]] can take up to two rockets each, and two [[Scorpion]] tank shells. | *In [[Halo: Combat Evolved|''Halo: Combat Evolved'']], [[Mgalekgolo|Hunters]] can take up to two rockets each, and two [[M808B Main Battle Tank|Scorpion]] tank shells. | ||
*[[Zealot]] | *[[Sangheili Zealot|Zealots]] can take up to three [[type-25 Directed Energy Pistol|plasma pistol]] overcharges before dying. | ||
*''Halo 3 '', ''Halo 3 ODST '', and ''Halo: Reach'' keep track of whether you finished Heroic Campaign on Solo or Co-op. | *''Halo 3 '', ''Halo 3 ODST '', and ''Halo: Reach'' keep track of whether you finished Heroic Campaign on Solo or Co-op. | ||
*In Halo 3, you unlock Elite Flight armor for beating Campaign on Heroic difficulty. | *In Halo 3, you unlock Elite Flight armor for beating Campaign on Heroic difficulty. | ||
*In ''Halo 3: ODST'' the [[ | *In ''Halo 3: ODST'' the [[Combat knife|Combat Knives]] on the difficulty shield icon are replaced by [[M7S Caseless Submachine Gun|silenced SMGs]]. | ||
*The French players of Halo often call it "crest mode"; in French, crest is translated as ''érétique'' and is a similar adjective to Heroic. | *The French players of Halo often call it "crest mode"; in French, crest is translated as ''érétique'' and is a similar adjective to Heroic. | ||
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