Multiplayer: Difference between revisions

9 bytes added ,  13 years ago
m
no edit summary
mNo edit summary
mNo edit summary
Line 61: Line 61:
[[File:1206663408 800px-Mongooseelephant-1-.jpg|thumb|[[Capture the Flag]] on [[Sandtrap]].]]
[[File:1206663408 800px-Mongooseelephant-1-.jpg|thumb|[[Capture the Flag]] on [[Sandtrap]].]]
[[File:58783113-Full.jpg|300px|thumb|right|[[Spartan-II]]s clash in close-quarters combat.]]
[[File:58783113-Full.jpg|300px|thumb|right|[[Spartan-II]]s clash in close-quarters combat.]]
''[[Halo 3]]'' introduced many new features to its multiplayer experience. The most prominent feature was the ability to play the campaign [[Co-op|cooperatively]] online and via system link with 4 players. Unlike ''Halo 2''<nowiki/> 's local Co-op, where players control "clones" of the same character, each player in ''Halo 3'' is assigned control over [[Master Chief]], [[Thel 'Vadam|Arbiter]], or [[Elites]] [[N'tho 'Sraom]] and [[Usze 'Taham]].
''[[Halo 3]]'' introduced many new features to its multiplayer experience. The most prominent feature was the ability to play the campaign [[Co-op|cooperatively]] online and via system link with 4 players. Unlike ''Halo 2''<nowiki/> 's local Co-op, where players control "clones" of the same character, each player in ''Halo 3'' is assigned control over [[John-117|Master Chief]], [[Thel 'Vadam|Arbiter]], or [[Elites]] [[N'tho 'Sraom]] and [[Usze 'Taham]].


Custom gametypes were given a whole new level of customization. Numerous settings, including a player's weight, were added. Spawn-time specific attributes could also be assigned; these attributes would last for a set number of seconds after a player spawns. This can be helpful for preventing [[Camping#Spawn camping|spawnkilling]]. Two new core gametypes, [[VIP]] and [[Infection]], were added.
Custom gametypes were given a whole new level of customization. Numerous settings, including a player's weight, were added. Spawn-time specific attributes could also be assigned; these attributes would last for a set number of seconds after a player spawns. This can be helpful for preventing [[Camping#Spawn camping|spawnkilling]]. Two new core gametypes, [[VIP]] and [[Infection]], were added.
3,108

edits