Citadel: Difference between revisions

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|terrain      = Forerunner structure set in a desert wasteland.
|terrain      = Forerunner structure set in a desert wasteland.
|weapons      = *[[M90 Close Assault Weapon System|Shotgun]]
|weapons      = *[[M90 Close Assault Weapon System|Shotgun]]
*[[BR55|Battle Rifle]]
*[[BR55 Battle Rifle|Battle Rifle]]
*[[Carbine]]
*[[Carbine]]
*[[Sniper Rifle System 99D-S2 Anti-Matériel|Sniper Rifle]]
*[[Sniper Rifle System 99D-S2 Anti-Matériel|Sniper Rifle]]
*[[M41 SSR MAV/AW|Rocket Launcher]]
*[[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|Rocket Launcher]]
*[[Spiker Rifle]]
*[[Type-25 Carbine|Spiker Rifle]]
*[[Needler]]
*[[Type-33 Guided Munitions Launcher|Needler]]
*[[Plasma Rifle]]
*[[Type-25 Directed Energy Rifle|Plasma Rifle]]
*[[Plasma Pistol]]
*[[Type-25 Directed Energy Pistol|Plasma Pistol]]
*[[SMG|Submachine Gun]]
*[[M7/Caseless Submachine Gun|Submachine Gun]]
*[[Brute Shot]]
*[[Type-25 Grenade Launcher|Brute Shot]]
*[[M9 High-Explosive Dual-Purpose Grenade|Frag Grenades]]
*[[M9 High-Explosive Dual-Purpose Grenade|Frag Grenades]]
*[[Plasma Grenades]]
*[[Type-1 Antipersonnel Grenade|Plasma Grenades]]
|equipment    = *Overshields
|equipment    = *Overshields
*Power Drain
*Power Drain
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{{Quote|In the heart of this [[Forerunner]] structure, far above the troubled surface of [[Installation 00|the Ark]], another battle rages.|Bungie}}
{{Quote|In the heart of this [[Forerunner]] structure, far above the troubled surface of [[Installation 00|the Ark]], another battle rages.|Bungie}}


'''Citadel''' is a ''[[Halo 3]]'' [[Maps|map]] that was released on September 22, 2009 with ''[[Halo 3: ODST]]'', as a part of the [[Mythic Map Pack]]. The map is a section of the structure first seen in the ''Halo 3'' [[Multiplayer]] map [[Epitaph]],<ref>[http://www.bungie.net/news/content.aspx?type=topnews&link=CitadelInDepth '''Bungie.net''': ''First Look on Citadel''] - ''"It is a small section of the Forerunner structure that players first saw in the Halo 3 multiplayer map Epitaph."''</ref> which is a Forerunner "cathedral" that towers over the [[Installation 00|Ark]].
'''Citadel''' is a ''[[Halo 3]]'' [[category:Places|map]] that was released on September 22, 2009 with ''[[Halo 3: ODST]]'', as a part of the [[Mythic Map Pack]]. The map is a section of the structure first seen in the ''Halo 3'' [[Multiplayer]] map [[Epitaph]],<ref>[http://www.bungie.net/news/content.aspx?type=topnews&link=CitadelInDepth '''Bungie.net''': ''First Look on Citadel''] - ''"It is a small section of the Forerunner structure that players first saw in the Halo 3 multiplayer map Epitaph."''</ref> which is a Forerunner "cathedral" that towers over the [[Installation 00|Ark]].


==Design==
==Design==
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==Miscellaneous==
==Miscellaneous==
===Easter Eggs===
===Easter Eggs===
*This map has a [[Halo 3 Skulls#Citadel|Skull]] for the Multiplayer [[Achievement]]s. When found, it unlocks the achievement [[Citadel Skull]], which is depicted by the skull and a [[List of Forerunner Symbols|Forerunner glyph]] on the forehead. The skull is near the blue side of the map; near the area where a doorway is in between two glowing "B"s. The skull is on top of the "B" on the right hand side. It is hidden atop of the B inside a small concealed place.<ref>[http://www.youtube.com/watch?v=p_XYSVt1swM Citadel Skull location on YouTube]</ref>
*This map has a [[Halo 3 Skulls#Citadel|Skull]] for the Multiplayer [[Achievement]]s. When found, it unlocks the achievement [[Halo 3 Skulls#Citadel|Citadel Skull]], which is depicted by the skull and a [[Forerunner symbols|Forerunner glyph]] on the forehead. The skull is near the blue side of the map; near the area where a doorway is in between two glowing "B"s. The skull is on top of the "B" on the right hand side. It is hidden atop of the B inside a small concealed place.<ref>[http://www.youtube.com/watch?v=p_XYSVt1swM Citadel Skull location on YouTube]</ref>


===Trivia===
===Trivia===
*This map takes place in the same tower-like Forerunner structure as Epitaph.
*This map takes place in the same tower-like Forerunner structure as Epitaph.
*The map was first designed to be much bigger and originally had an [[Lift|elevator]] for each team, though these features have been removed for undisclosed reasons, most likely to reduce possible lag or eliminate possible glitches associated with such features.
*The map was first designed to be much bigger and originally had an [[elevator]] for each team, though these features have been removed for undisclosed reasons, most likely to reduce possible lag or eliminate possible glitches associated with such features.
*The map has a cross-shaped symbol similar to the symbols on [[Sandbox]] and [[Sandtrap]].
*The map has a cross-shaped symbol similar to the symbols on [[Sandbox]] and [[Sandtrap]].
*The strange roaring noises heard on [[Chiron TL-34]], [[Assault on the Control Room]] and [[Two Betrayals]] can also be heard on this map.
*The strange roaring noises heard on [[Chiron TL-34]], [[Assault on the Control Room]] and [[Two Betrayals]] can also be heard on this map.
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*It is possible in Forge to go under the glass floor in the middle of the map. You can even go to the bottom of the hole and place objects, even teleporters and spawns.
*It is possible in Forge to go under the glass floor in the middle of the map. You can even go to the bottom of the hole and place objects, even teleporters and spawns.
*If you look out the skylight windows, there is no evidence of the tower continuing. However, looking out of the side windows (and using the road-like metal objects outside as reference points) reveals that Citadel is closer to the ground than Epitaph is. The former would seem to imply that Citadel is at the top of the tower, but the latter proves that it is closer to the bottom.
*If you look out the skylight windows, there is no evidence of the tower continuing. However, looking out of the side windows (and using the road-like metal objects outside as reference points) reveals that Citadel is closer to the ground than Epitaph is. The former would seem to imply that Citadel is at the top of the tower, but the latter proves that it is closer to the bottom.
**This may have been a simple level design oversight. Using [[Pan Cam]] reveals that the developers completely removed the tower's exterior (such that in terms of the Citadel's 3D, the area is effectively a set of hallways floating in midair). They may not have noticed the resulting discrepancy.
**This may have been a simple level design oversight. Using [[Panoramic Camera Mode|Pan Cam]] reveals that the developers completely removed the tower's exterior (such that in terms of the Citadel's 3D, the area is effectively a set of hallways floating in midair). They may not have noticed the resulting discrepancy.
**Citadel seems to be set at the top of the tower, if the player looks upward while standing on the elevated area in the center of the map, the player will see sky. However, when on Epitaph and looking upward, Citadel cannot be seen. This disproves the idea that Citadel is at the top of the tower.
**Citadel seems to be set at the top of the tower, if the player looks upward while standing on the elevated area in the center of the map, the player will see sky. However, when on Epitaph and looking upward, Citadel cannot be seen. This disproves the idea that Citadel is at the top of the tower.
*The achievement, [[Pull!]] is attainable on this map.
*The achievement, [[Pull!]] is attainable on this map.
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