Outskirts: Difference between revisions

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*It is possible to "kill" Sergeant Johnson by boosting into him and pushing him into a wall. He will disappear into the wall.{{citation needed}}
*It is possible to "kill" Sergeant Johnson by boosting into him and pushing him into a wall. He will disappear into the wall.{{citation needed}}
*If you go out of the map into the water at the end of the level and continue back you pass several structures going into the water, one of these has a black rectangle that produces water effects when shot.
*If you go out of the map into the water at the end of the level and continue back you pass several structures going into the water, one of these has a black rectangle that produces water effects when shot.
*There is a glitch in this level where you can kill both the [[Hunter]]s with one shot from a [[Battle Rifle]]. When they break through the gates, stand on top of the building across from it, on the glass roof. When they come through the gate, aim for the [[Fuel Rod Gun]] on the second [[Hunter]]'s arm. When it goes to shoot, hit it once, and if you're in the right position, the explosion will kill them both.
*There is a glitch in this level where you can kill both the [[Hunter]]s with one shot from a [[BR55 Battle Rifle|Battle Rifle]]. When they break through the gates, stand on top of the building across from it, on the glass roof. When they come through the gate, aim for the [[Fuel Rod Gun]] on the second [[Hunter]]'s arm. When it goes to shoot, hit it once, and if you're in the right position, the explosion will kill them both.
*There is a glitch that makes Hotel Zanzibar different. You need the [[Sputnik Skull]] and an [[Energy Sword]]. Grenade jump up to the complete top of the building where the ground is invisible and you can see the invisible roof. Walk all over it and start Sword charging and you'll eventually go through the roof and land inside Hotel Zanzibar. The difference is that when you do the glitch, the Hotel is empty, the lights are on, no allies or enemies are present and the Hotel is completely deserted. If you go to the start of the level or just before the end and go back to the Hotel it will not be empty, it will have the lights flickering and possibly the allies and enemies.
*There is a glitch that makes Hotel Zanzibar different. You need the [[Sputnik Skull]] and an [[Energy Sword]]. Grenade jump up to the complete top of the building where the ground is invisible and you can see the invisible roof. Walk all over it and start Sword charging and you'll eventually go through the roof and land inside Hotel Zanzibar. The difference is that when you do the glitch, the Hotel is empty, the lights are on, no allies or enemies are present and the Hotel is completely deserted. If you go to the start of the level or just before the end and go back to the Hotel it will not be empty, it will have the lights flickering and possibly the allies and enemies.
*At the first part of the level (just before the Hunters come) try to keep as many Marines alive as you can. When the Hunters arrive, kill at least one using the turret then jump past the other one, then run straight to where the Pelican arrives and you will receive an additional three Marines, making it possible to have six Marines for the second part, but you must not kill both Hunters before attempting or the Marines will follow and this will not work.
*At the first part of the level (just before the Hunters come) try to keep as many Marines alive as you can. When the Hunters arrive, kill at least one using the turret then jump past the other one, then run straight to where the Pelican arrives and you will receive an additional three Marines, making it possible to have six Marines for the second part, but you must not kill both Hunters before attempting or the Marines will follow and this will not work.
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