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==Trivia== | ==Trivia== | ||
*The Ranged | *The Ranged Form is often considered one of the most annoying enemies in the game due to their extremely high rate of fire, accuracy, and relative resistances to many weapons (such as the [[Assault Rifle]]). | ||
*When | *When stuck by a [[plasma grenade]] or [[spike grenade]], a ranged form may survive by mutating into another form, causing the grenade to disappear without exploding. If this does not happen, the grenade will kill it. | ||
*They are first seen on [[Floodgate]]. | *They are first seen on [[Floodgate]]. | ||
*They are almost always killed by a melee attack from any weapon. | *They are almost always killed by a melee attack from any weapon. | ||
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*When it fires its spines, the area around it glows as though it was firing a bullet weapon. | *When it fires its spines, the area around it glows as though it was firing a bullet weapon. | ||
*They are unaffected by the [[Tough Luck]] [[Skull]]. | *They are unaffected by the [[Tough Luck]] [[Skull]]. | ||
*Ranged Forms create | *Ranged Forms create their spikes from battlefield detritus. | ||
*If you are having trouble noticing when a Ranged Form is dead, take note in this fact: They tend to drop to one side when fatally injured<ref>[[Halo 3: The Official Strategy Guide]]</ref>. | *If you are having trouble noticing when a Ranged Form is dead, take note in this fact: They tend to drop to one side when fatally injured<ref>[[Halo 3: The Official Strategy Guide]]</ref>. | ||
*Ranged Forms fire spikes that look similar to the [[Brute Spiker]]. | *Ranged Forms fire spikes that look similar to the [[Brute Spiker]]. | ||
*A good strategy when dealing with Ranged Forms is to continually advance towards them, dodging their projectiles, and melee | *A good strategy when dealing with Ranged Forms is to continually advance towards them, dodging their projectiles, and melee them. | ||
*Another good battle technique is relentlessly firing at them from far range with a Carbine or Battle Rifle until they go down, it is key to make sure you can see them however. | *Another good battle technique is relentlessly firing at them from far range with a Carbine or Battle Rifle until they go down, it is key to make sure you can see them however. | ||
*On the level Cortana, dual-wielding [[Plasma Rifle]]s are very effective due to the combined rate of fire and their weakness to Plasma. | *On the level Cortana, dual-wielding [[Plasma Rifle]]s are very effective due to the combined rate of fire and their weakness to Plasma. | ||
*They are the only Pure Form that cannot walk. Once the Stalker mutates into it, it is stuck in that spot until it dies or mutates again. | *They are the only Pure Form that cannot walk. Once the Stalker mutates into it, it is stuck in that spot until it dies or mutates again. |
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