The Arbiter (Level): Difference between revisions

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*It is possible to make a Grunt invincible if he survives your first encounter with the Flood, he can accompany you all the way to Heretic Leader's Banshee, push him over the edge onto a small ledge area, and he will be invincible, you can even test him against other enemies by skyjacking a lured Banshee to the ledge area, and kicking him out, resulting in the Grunt fighting the Heretic. Note: If he is given a weaker weapon, and fires at the Heretic, the Heretic's shield will recharge quickly, resulting in a possibly endless battle.
*It is possible to make a Grunt invincible if he survives your first encounter with the Flood, he can accompany you all the way to Heretic Leader's Banshee, push him over the edge onto a small ledge area, and he will be invincible, you can even test him against other enemies by skyjacking a lured Banshee to the ledge area, and kicking him out, resulting in the Grunt fighting the Heretic. Note: If he is given a weaker weapon, and fires at the Heretic, the Heretic's shield will recharge quickly, resulting in a possibly endless battle.
*If you get your allies to turn against you at the beginning of this level, the Elites will try to kill you, but the Grunts will just stand there waiting for the door to open, even though they are shown as enemies.
*If you get your allies to turn against you at the beginning of this level, the Elites will try to kill you, but the Grunts will just stand there waiting for the door to open, even though they are shown as enemies.
*When you are in the [[Banshee]] you can hop out onto the [[Phantom]]. This is recommended for near the end were you can kill the Heretic Grunts from afar, or destroy Banshees if you have a Fuel Rod Gun. This is not highly recommended however as it is easy to get shot down or simply just fall off the vehicle.
*When you are in the [[Banshee]] you can hop out onto the [[Phantom]]. This is recommended for near the end where you can kill the Heretic Grunts from afar, or destroy Banshees if you have a Fuel Rod Gun. This is not highly recommended however as it is easy to get shot down or simply just fall off the vehicle.
*If you kill the Elite that opens the door before he gets a chance to finish, the door will immediately open.
*If you kill the Elite that opens the door before he gets a chance to finish, the door will immediately open.
*Going down the lift to the hanger with the Seraph fighter, you can throw plasma grenades and they will bounce without exploding. However, the grenades do explode when the elevator reaches the ground or if they stick to you or an ally.
*Going down the lift to the hanger with the Seraph fighter, you can throw plasma grenades and they will bounce without exploding. However, the grenades do explode when the elevator reaches the ground or if they stick to you or an ally.
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