The Truth and Reconciliation (Level): Difference between revisions

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*In the brig where [[Captain Keyes]] is being held, you can actually kill him and the three [[Marines]] while the [[Energy Shields]] are still up just by aiming in a precise location while standing up against the shields. If you kill Keyes and the Marines and then activate the cut scene where Master Chief rescues them, then after the cut scene Keyes and the Marines will be there and turn against you and open fire. If you run they will chase after you.
*In the brig where [[Captain Keyes]] is being held, you can actually kill him and the three [[Marines]] while the [[Energy Shields]] are still up just by aiming in a precise location while standing up against the shields. If you kill Keyes and the Marines and then activate the cut scene where Master Chief rescues them, then after the cut scene Keyes and the Marines will be there and turn against you and open fire. If you run they will chase after you.
*After you save [[Keyes]] and killed the stealth [[Elite|Elites]] in the Bridge, Cortana will contact Foehammer. After the conversation between the two one [[Marine]] will start to talk. After he finishes, Keyes tells him something. However if you kill the Marine mid-sentence, Keyes will still say his line.
*After you save [[Keyes]] and killed the stealth [[Elite|Elites]] in the Bridge, Cortana will contact Foehammer. After the conversation between the two one [[Marine]] will start to talk. After he finishes, Keyes tells him something. However if you kill the Marine mid-sentence, Keyes will still say his line.
*Before reaching the second level of the shuttle bay, there is a dead Grunt lying on the ground with a fully charged [[plasma pistol]] and two grenades. If you walk out the door and walk back in, he will disappear.
*Before reaching the second level of the shuttle bay, there is a dead Grunt lying on the ground with a (usually) fully charged weapon and two grenades. If you walk out the door and walk back in, he will disappear.
*This level may include the largest grenade jump possible. The jump includes four grenades and will skip the second floor completely. A video is here: [http://www.highspeedhalo.net/?time&id=9]; the jump occurs after about 13 minutes. A video is also available on youtube: [http://youtube.com/watch?v=gpnDWLe-vG4]; the jump is at around 2:47. This jump includes 3 plasma grenades and 1 [[frag]]. Three [[plasma grenades]] are thrown near the Overshield, each one is lower than the other. Then, a frag is thrown at the ground. Grab the Overshield before jumping, so no damage occurs.
*This level may include the largest grenade jump possible. The jump includes four grenades and will skip the second floor completely. A video is here: [http://www.highspeedhalo.net/?time&id=9]; the jump occurs after about 13 minutes. A video is also available on youtube: [http://youtube.com/watch?v=gpnDWLe-vG4]; the jump is at around 2:47. This jump includes 3 plasma grenades and 1 [[frag]]. Three [[plasma grenades]] are thrown near the Overshield, each one is lower than the other. Then, a frag is thrown at the ground. Grab the Overshield before jumping, so no damage occurs.
*If you kill two allies in the last part of the level, Keyes will appear as an enemy on your HUD. In Legendary difficulty, he will either fire his [[Needler]] at you occasionally, or repeatedly throw [[Frag Grenade|grenades]] at you. The amount of grenades he can throw seems to be infinite. Occasionally he will fire on you in the ending cutscene.
*If you kill two allies in the last part of the level, Keyes will appear as an enemy on your HUD. In Legendary difficulty, he will either fire his [[Needler]] at you occasionally, or repeatedly throw [[Frag Grenade|grenades]] at you. The amount of grenades he can throw seems to be infinite. Occasionally he will fire on you in the ending cutscene.
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