Slipstream space: Difference between revisions

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==Mechanics==
==Mechanics==
Slipspace is a tangle of intertwined dimensions (estimated to be nine), kinda like a wadded up piece of paper,  which lie underneath the three conventional spatial dimensions of the universe.  Because of this tangle of intertwined dimensions objects in slipspace often group together in mass transit.  There are no known reasons on why this occurs, other than brief speculations made in the novels.
Slipspace is a tangle of intertwined dimensions (estimated to be nine), somewhat like a wadded up piece of paper,  which lie underneath the three conventional spatial dimensions of the universe.  Because of this tangle of intertwined dimensions objects in slipspace often group together in mass transit.  There are no known reasons on why this occurs, other than brief speculations made in the novels.


This new engine allowed ships to tunnel into "the Slipstream", technically called "Shaw-Fujikawa Space",<ref>[[Halo: The Fall of Reach]], page 141</ref> after the scientists who proved its existence. Slipspace is a domain with alternate physical laws, allowing faster-than-light travel without relativistic side-effects (much like hyperspace from the popular Star Wars movies, though ships travel the Shaw/Fujikawa space much slower than hyperspace, as a ship in hyperspace could cross in days or weeks a distance that would take a ship in Shaw/Fujikawa space months or even years. Faster-than-light travel is not instantaneous; "short" jumps routinely take up to two months, and "long" jumps can last six months or more, which is why most UNSC ships have cryo chambers.
This new engine allowed ships to tunnel into "the Slipstream", technically called "Shaw-Fujikawa Space",<ref>[[Halo: The Fall of Reach]], page 141</ref> after the scientists who proved its existence. Slipspace is a domain with alternate physical laws, allowing faster-than-light travel without relativistic side-effects (much like hyperspace from the popular Star Wars movies, though ships travel the Shaw/Fujikawa space much slower than hyperspace, as a ship in hyperspace could cross in days or weeks a distance that would take a ship in Shaw/Fujikawa space months or even years. Faster-than-light travel is not instantaneous; "short" jumps routinely take up to two months, and "long" jumps can last six months or more, which is why most UNSC ships have cryo chambers.
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