Grifball: Difference between revisions

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/* Tips & Tactics /
(/* Tips & Tactics /)
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|Bomb||N/A|| Try to punch the sword guy as he lunges or before he lunges. Timing is key.||You should be able to punch them unless you have low shields.
|Bomb||N/A|| Try to punch the sword guy as he lunges or before he lunges. Timing is key.||You should be able to punch them unless you have low shields.
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|Energy Sword||The Lunge nearly always works. You will be killed if you lunge as they punch however.||You will both sword block, but one will win.||Back out of range as they hit then rush and lunge at them.
|Energy Sword||The Lunge nearly always works. You will be killed if you lunge as they punch however.||You will both sword parry, but one will win.||Back out of range as they hit then rush and lunge at them.
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|Grav Hammer||Try and hammer as he is about to punch you.This should cause him to stop mid ball lunge and/or propel him backwards.||Rush and attack at the right time.||Back up to avoid the splash damage, then move forward after he has made his Hammer strike.
|Grav Hammer||Try and hammer as he is about to punch you. This should cause him to stop mid ball lunge and/or propel him backwards.||Rush and attack at the right time.||Back up to avoid the splash damage, then move forward after he has made his Hammer strike.
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*When holding the [[Gravity Hammer]], if you wish to head towards the enemies spawn area, face the wall behind where you spawn and repeatedly slam the hammer down and jump whilst facing the floor while moving backwards. This is an excellent way to speed toward the bomb, or enemies bomb drop; however, it leaves you exposed to an enemies attack.
*When holding the [[Gravity Hammer]], if you wish to head towards the enemies spawn area, face the wall behind where you spawn and repeatedly slam the hammer down and jump whilst facing the floor while moving backwards. This is an excellent way to speed toward the bomb, or enemies bomb drop; however, it leaves you exposed to an enemies attack.
*When using the sword against the Gravity Hammer (though not recommended if you are unskilled with the sword) wait for them to swing and while their hammer is still down, get close and lunge. This takes some practice, but it is an effective way of racking up kills with the sword.  
*When using the sword against the Gravity Hammer (though not recommended if you are unskilled with the sword) wait for them to swing and while their hammer is still down, get close and lunge. This takes some practice, but it is an effective way of racking up kills with the sword.  
*Don't stick together; the enemies will just get a triple kill with one hit or two. Spread out and take every direction so it's one on one.
*Don't stick together; the enemies will just get a multi kills with one hit or two, or you may betray each other due to the splash damage. Instead, spread out and take every direction so it's one on one.
*Protect your bomb drop area, don't let the enemy rush and drop the bomb, keep them at a long distance.
*Protect your bomb drop area, don't let the enemy rush and drop the bomb, keep them at a long distance.
*You do not need the full nine (five in matchmaking), just attempt to get five (three in matchmaking) scores. If you have the ball and full over shields, you can "wave ride" as it is commonly called by jumping over a player, on the other team or yours, and at the cost of your shield you can be flung across the map. Sometimes you will just be propelled upwards but, using this tactic you can go from your side of the field to the goal. It is possible to wave ride multiple times if you are in the air long enough to let your shields recharge.  Using the Sword against the ball carrier can be more useful than the Hammer because of having no possible way of wave riding
*You do not need the full nine (five in matchmaking), just attempt to get five (three in matchmaking) scores. If you have the ball and full over shields, you can "wave ride" as it is commonly called by jumping over a player, on the other team or yours, and at the cost of your shield you can be flung across the map. Sometimes you will just be propelled upwards but, using this tactic you can go from your side of the field to the goal. It is possible to wave ride multiple times if you are in the air long enough to let your shields recharge.  Using the Sword against the ball carrier can be more useful than the Hammer because of having no possible way of wave riding
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*When starting out let every one run forward and kill each other. You can then pick up the ball and run it in.  
*When starting out let every one run forward and kill each other. You can then pick up the ball and run it in.  
*If you’re feeling lucky try a couple or twists or sharp turns to trick the other team.
*If you’re feeling lucky try a couple or twists or sharp turns to trick the other team.
*If you can get the ball in the first few seconds run the ball in straight. By the time you plant the bomb some people will be just respawning.
*A recent technique that appeared in the Grifball Tournament was known as "wall jumping". In which the ball carrier (also known as Grif) would jump on the small ledge behind the goal before scoring in order to evade pursuers.
*A recent technique that appeared in the Grifball Tournament was known as "wall jumping". In which the ball carrier (also known as Grif) would jump on the small ledge behind the goal before scoring in order to evade pursuers.
*Because the ball carrier has shields, a single Hammer strike from an ally would not kill it, thus it possible for one to swing his/her Hammer behind the teammate holding the bomb without killing(Unless the 2 players are very close) and the carrier jumps in the air, it will jump farther because the shockwave from the Hammer propels it farther in the map.


==Halo 2==
==Halo 2==
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