Overload glitch (Halo 3): Difference between revisions

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This requires another method. In one spot where players won't go to, (preferably outside the map), simply make a big pile of weapons and equipment. Once you think you've made enough, spawn a scenery on the pile, and if it disappears, then just spawn a bunch of movable scenery on it. If it doesn't, keep trying. Once you think you've disappeared enough scenery, start a new round. If you've done enough spawning, it should be overloaded and you can save it, and it will still be overloaded next time you load it.
This requires another method. In one spot where players won't go to, (preferably outside the map), simply make a big pile of weapons and equipment. Once you think you've made enough, spawn a scenery on the pile, and if it disappears, then just spawn a bunch of movable scenery on it. If it doesn't, keep trying. Once you think you've disappeared enough scenery, start a new round. If you've done enough spawning, it should be overloaded and you can save it, and it will still be overloaded next time you load it.


Saving an Overloaded Halo 3 Map Specifics ] - by Uber Fatty Aids
Saving an Overloaded Halo 3 Map Specifics ] - by Uber Fatty Aids <br>
To be more specific, one must take the following steps:
To be more specific, one must take the following steps:<br>
1. Spawn a good 50 to 80 weapons in one place
1. Spawn a good 50 to 80 weapons in one place<br>
2. Then, as stated previously, spawn a movable scenery piece on top to see if it disappears (i.e. a Radio)
2. Then, as stated previously, spawn a movable scenery piece on top to see if it disappears (i.e. a Radio)<br>
3. If it does, proceed to spawn cheap movable scenery
3. If it does, proceed to spawn cheap movable scenery<br>
     3a. After a good 50 spawns, set the runtime of the movable scenery to max (run min and run max being the highest)
     3a. After a good 50 spawns, set the runtime of the movable scenery to max (run min and run max being the highest)
     3b. You will experience a brief pause
     3b. You will experience a brief pause
4. At the point of the glitch, often one will experience lag and the aforementioned Overloaded Traits
4. At the point of the glitch, often one will experience lag and the aforementioned Overloaded Traits<br>
5. Proceed to delete the spawned weapon pile, for they are not needed further
5. Proceed to delete the spawned weapon pile, for they are not needed further<br>
6. Start up your map again and all the movable scenery will immediately spawn and disappear in one place, causing a brief lag. From here on play your Overloaded Map. If Lag continues, revisit forge and cut run-times or if necessary delete a few objects to balance your Overloaded Map out.
6. Start up your map again and all the movable scenery will immediately spawn and disappear in one place, causing a brief lag. From here on play your Overloaded Map. If Lag continues, revisit forge and cut run-times or if necessary delete a few objects to balance your Overloaded Map out.


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