Overload glitch (Halo 3): Difference between revisions
→How to Save an Overloaded Map
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This requires another method. In one spot where players won't go to, (preferably outside the map), simply make a big pile of weapons and equipment. Once you think you've made enough, spawn a scenery on the pile, and if it disappears, then just spawn a bunch of movable scenery on it. If it doesn't, keep trying. Once you think you've disappeared enough scenery, start a new round. If you've done enough spawning, it should be overloaded and you can save it, and it will still be overloaded next time you load it. | This requires another method. In one spot where players won't go to, (preferably outside the map), simply make a big pile of weapons and equipment. Once you think you've made enough, spawn a scenery on the pile, and if it disappears, then just spawn a bunch of movable scenery on it. If it doesn't, keep trying. Once you think you've disappeared enough scenery, start a new round. If you've done enough spawning, it should be overloaded and you can save it, and it will still be overloaded next time you load it. | ||
Saving an Overloaded Halo 3 Map Specifics ] - by Uber Fatty Aids | Saving an Overloaded Halo 3 Map Specifics ] - by Uber Fatty Aids <br> | ||
To be more specific, one must take the following steps: | To be more specific, one must take the following steps:<br> | ||
1. Spawn a good 50 to 80 weapons in one place | 1. Spawn a good 50 to 80 weapons in one place<br> | ||
2. Then, as stated previously, spawn a movable scenery piece on top to see if it disappears (i.e. a Radio) | 2. Then, as stated previously, spawn a movable scenery piece on top to see if it disappears (i.e. a Radio)<br> | ||
3. If it does, proceed to spawn cheap movable scenery | 3. If it does, proceed to spawn cheap movable scenery<br> | ||
3a. After a good 50 spawns, set the runtime of the movable scenery to max (run min and run max being the highest) | 3a. After a good 50 spawns, set the runtime of the movable scenery to max (run min and run max being the highest) | ||
3b. You will experience a brief pause | 3b. You will experience a brief pause | ||
4. At the point of the glitch, often one will experience lag and the aforementioned Overloaded Traits | 4. At the point of the glitch, often one will experience lag and the aforementioned Overloaded Traits<br> | ||
5. Proceed to delete the spawned weapon pile, for they are not needed further | 5. Proceed to delete the spawned weapon pile, for they are not needed further<br> | ||
6. Start up your map again and all the movable scenery will immediately spawn and disappear in one place, causing a brief lag. From here on play your Overloaded Map. If Lag continues, revisit forge and cut run-times or if necessary delete a few objects to balance your Overloaded Map out. | 6. Start up your map again and all the movable scenery will immediately spawn and disappear in one place, causing a brief lag. From here on play your Overloaded Map. If Lag continues, revisit forge and cut run-times or if necessary delete a few objects to balance your Overloaded Map out. | ||