Ghost Town: Difference between revisions

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Halopedia does not condone cheating.
(Halopedia does not condone cheating.)
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{{Article Quote|These fractured remains near [[Voi]] remind us that brave souls died here to buy our salvation.<ref>http://www.bungie.net/projects/halo3/content.aspx?link=H3LegendaryMapPack</ref>}}
{{Article Quote|These fractured remains near [[Voi]] remind us that brave souls died here to buy our salvation.<ref>http://www.bungie.net/projects/halo3/content.aspx?link=H3LegendaryMapPack</ref>}}


'''''Ghost Town''''' is a [[multiplayer]] map featured in [[Halo 3]] set in the same jungle near Voi as the campaign level ''[[Sierra 117]]''<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13287</ref>.  
'''''Ghost Town''''' is a [[multiplayer]] map featured in [[Halo 3]] set in the same jungle near Voi as the campaign level ''[[Sierra 117]]''<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13287</ref>.


It is a [[Global Water Campaign]] water purification facility built in the 24th Century that has since fallen into ruins. Its main function was to take melted water from [[Mount Kilimanjaro]], purify it, then pump it to the rest of Africa. It consists of three buildings surrounded by hills and trees. The inside of one building features rubble and vegetation that has overgrown during years of the desolation. The level is a bridge between nature and failed human civilization.<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13135</ref> It has many levels and open air catwalks with sights down to semi-protected alleys where you can "rain death from above". These catwalks have entrances to the main building as well. Ghost Town is featured as one of the maps in the [[Legendary Map Pack]].
It is a [[Global Water Campaign]] water purification facility built in the 24th Century that has since fallen into ruins. Its main function was to take melted water from [[Mount Kilimanjaro]], purify it, then pump it to the rest of Africa. It consists of three buildings surrounded by hills and trees. The inside of one building features rubble and vegetation that has overgrown during years of the desolation. The level is a bridge between nature and failed human civilization.<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13135</ref> It has many levels and open air catwalks with sights down to semi-protected alleys where you can "rain death from above". These catwalks have entrances to the main building as well. Ghost Town is featured as one of the maps in the [[Legendary Map Pack]].
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*The Atrium can be a great place to hide or [[Camping|camp]].
*The Atrium can be a great place to hide or [[Camping|camp]].
*Dual Spikers and Plasma Rifles work great on this map.
*Dual Spikers and Plasma Rifles work great on this map.
*When you have an Oddball, be sure to keep moving and change your paths to help confuse your enemy. Getting to inaccessible spots also helps.
*When you have an Oddball, be sure to keep moving and change your paths to help confuse your enemy.
*As it is always suggested that the destined winning team possesses the Shotgun, a combination of a [[Battle Rifle]] and a Shotgun works well on this map.
*As it is always suggested that the destined winning team possesses the Shotgun, a combination of a [[Battle Rifle]] and a Shotgun works well on this map.
*In Infection games, stick with multiple players in a tight spot above the hole in the building and don't help players jumping on obstacles or going out alone, they will be infected easily. When the next round starts, they will simply come with you into the fortified position.
*In Infection games, stick with multiple players in a tight spot above the hole in the building and don't help players jumping on obstacles or going out alone, they will be infected easily. When the next round starts, they will simply come with you into the fortified position.
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