Ghost Town: Difference between revisions

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*As it is always suggested that the destined winning team possesses the Shotgun, a combination of a [[Battle Rifle]] and a Shotgun works well on this map.
*As it is always suggested that the destined winning team possesses the Shotgun, a combination of a [[Battle Rifle]] and a Shotgun works well on this map.
*In Infection games, stick with multiple players in a tight spot above the hole in the buiding and don't help players jumping on obstacles or going out alone, they will be infected easily. When the next round starts, they will simply come with you into the fortified position.
*In Infection games, stick with multiple players in a tight spot above the hole in the buiding and don't help players jumping on obstacles or going out alone, they will be infected easily. When the next round starts, they will simply come with you into the fortified position.
*With so many mazes and walkways, it is easy to evade pursuers, it is also easy to walk into a trap.
*The pipes at the back near the sniper make a great place to hide with the Oddball or Bomb if you are wanting to outlast a match.
*The pipes at the back near the sniper make a great place to hide with the Oddball or Bomb if you are wanting to outlast a match.
*If you take the [[Gravity Lift]], and go over to the side of the broken wall opposite of the [[Overshield]], you can toss it on the small pile of bricks to get on the wall. This is a decent place to snipe from in snipers, and a good spot in SWAT too.
*If you take the [[Gravity Lift]], and go over to the side of the broken wall opposite of the [[Overshield]], you can toss it on the small pile of bricks to get on the wall. This is a decent place to snipe from in snipers, and a good spot in SWAT too.
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