Ghost Town: Difference between revisions

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*As it is always suggested that the destined, winning team either possesses the Shotgun. A combination of a [[Battle Rifle]] and a Shotgun works well on this map.
*As it is always suggested that the destined, winning team either possesses the Shotgun. A combination of a [[Battle Rifle]] and a Shotgun works well on this map.
*While playing Team SWAT in the Interior Base there is a little hole that is a good place to hide in and kill from.
*While playing Team SWAT in the Interior Base there is a little hole that is a good place to hide in and kill from.
*Another great spot for [[Team SWAT]] is the forest between bases.
 
==Forge Tips==
==Forge Tips==
<!--This section is for Forge tips, do not put things like "Add a brute shot, its more fun"  Give good reasons WHY and WHERE to add the object(s), like "Adding shield doors in the main hallway will change the flow of battle to the sides of it, allowing for more heated firefights in the side allies." Thank you for keeping Halopedia neat-->
<!--This section is for Forge tips, do not put things like "Add a brute shot, its more fun"  Give good reasons WHY and WHERE to add the object(s), like "Adding shield doors in the main hallway will change the flow of battle to the sides of it, allowing for more heated firefights in the side allies." Thank you for keeping Halopedia neat-->
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