Ghost Town: Difference between revisions

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*In the recent ViDoc, Victor Leon of [[Bungie]] studios pointed out the "Water Barrels" had in fact no water in them at all.
*In the recent ViDoc, Victor Leon of [[Bungie]] studios pointed out the "Water Barrels" had in fact no water in them at all.
*Under the Pump Station, beyond the concrete ramp, there is a fenced-off passageway leading to another part of the building. It seems to have been fenced off by [[Bungie]] for the final version of the map. This passageway is actually quite large, but resembles more an abstract room. It is easily accessible via the forge. See Forge above for details.
*Under the Pump Station, beyond the concrete ramp, there is a fenced-off passageway leading to another part of the building. It seems to have been fenced off by [[Bungie]] for the final version of the map. This passageway is actually quite large, but resembles more an abstract room. It is easily accessible via the forge. See Forge above for details.
*The map bears a resemblance to the Halo 2 map, Turf. The resemblance is most easily seen with a birds-eye view, and is more of a layout similarity than one of play style on the map, as in Ghost Town, the player can enter the buildings.


==Images==
==Images==
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