Ghost Town: Difference between revisions

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*There is a hidden room in one corner of the map that has a fractured ceiling with rebar and concrete sticking out as well as a hole in the brick wall, you can use the trick with the turret that people use to get out of the pit's fence on the hole and there is 3 levels of hidden room to snipe in.
*There is a hidden room in one corner of the map that has a fractured ceiling with rebar and concrete sticking out as well as a hole in the brick wall, you can use the trick with the turret that people use to get out of the pit's fence on the hole and there is 3 levels of hidden room to snipe in.
*The map makes a great race track due to its rectangle shape appearence.
*The map makes a great race track due to its rectangle shape appearence.
*The slab of collapsed concrete below the large building is strangely unreachable, this may suggest there is a Anti-Hiding system to stop campers.
*A lot of excellent hiding places, such as the slob of collapsed concrete below the large building, and the collapsed brick room between the Atrium and the base where the defenders spawn, have invisible walls to stop people from camping.


==Images==
==Images==