AV-14 Hornet: Difference between revisions

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Hornets had not been observed after that until much later, during the [[Second Battle of Earth]] in [[2552]]. They provided air cover throughout the battles at [[New Mombasa]] and [[Voi]]. Several Hornets were later brought to the [[Ark]] and fought against enemy [[Banshee]] formations during the [[Battle of the Ark]].
Hornets had not been observed after that until much later, during the [[Second Battle of Earth]] in [[2552]]. They provided air cover throughout the battles at [[New Mombasa]] and [[Voi]]. Several Hornets were later brought to the [[Ark]] and fought against enemy [[Banshee]] formations during the [[Battle of the Ark]].


==Armory==
==Armament==
In respect of weapons, the Hornet is similar to its Covenant cousin, featuring both anti-infantry and anti-vehicle weapons. These consist of two three-barreled retractable rotary chain guns, which seem similar to the [[AIE-486H Heavy Machinegun]], mounted on either side of the cockpit, on the underside of the wings. The anti-vehicle capabilities of the Hornet comprise of two six-missile pods on the underside of the jump seats, which fire dual missiles much like those fired by the [[Missile Pod]]; however, the missiles are weaker, easier to avoid. However, like those of the missile pod, they lock onto enemy vehicles and turrets and have a slight homing ability. Though the missiles' tracking systems aren't as good as the [[Missile Pod]], they are still capable of destroying all ground vehicles with 1,2, or 3 pairs of missiles. Also, given the high altitude that you are flying at, it is very likely that the missiles will come down more or less on top of the target, making them difficult to avoid in maps such as [[Sandtrap]] which have uncluttered skies and little ground cover. It may also be able to mount various turrets and special-applications weapons, but this is not possible in game.
In respect of weapons, the Hornet is similar to its Covenant cousin, featuring both anti-infantry and anti-vehicle weapons. These consist of two three-barreled retractable rotary chain guns, which seem similar to the [[AIE-486H Heavy Machinegun]], mounted on either side of the cockpit, on the underside of the wings. The anti-vehicle capabilities of the Hornet comprise of two six-missile pods on the underside of the jump seats, which fire dual missiles much like those fired by the [[Missile Pod]]; however, the missiles are weaker, easier to avoid. However, like those of the missile pod, they lock onto enemy vehicles and turrets and have a slight homing ability. Though the missiles' tracking systems aren't as good as the [[Missile Pod]], they are still capable of destroying all ground vehicles with 1,2, or 3 pairs of missiles. Also, given the high altitude that you are flying at, it is very likely that the missiles will come down more or less on top of the target, making them difficult to avoid in maps such as [[Sandtrap]] which have uncluttered skies and little ground cover. It may also be able to mount various turrets and special-applications weapons, but this is not possible in game.


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