26
edits
(→Combat) |
|||
Line 35: | Line 35: | ||
Majors normally command a group of 6-10 minors. If there is a Major swarm, try to stick one with a Plasma Grenade, bombard them with Needler fire, or dual-wield Plasma Rifles. One can also use ballistic fire, but some Majors will have shields, especially in the presence of [[Engineers]]. The [[Noob Combo]] is a good tactic. Majors also land on the ground much less often than their [[Minor]] brethren, making them less prone to melee. As with all enemies who move in groups, supercombining [[Needler]] round will produce an explosion that will most likely kill multiple [[Drones]].<ref name="Firefight"/><ref name="ODST"/> | Majors normally command a group of 6-10 minors. If there is a Major swarm, try to stick one with a Plasma Grenade, bombard them with Needler fire, or dual-wield Plasma Rifles. One can also use ballistic fire, but some Majors will have shields, especially in the presence of [[Engineers]]. The [[Noob Combo]] is a good tactic. Majors also land on the ground much less often than their [[Minor]] brethren, making them less prone to melee. As with all enemies who move in groups, supercombining [[Needler]] round will produce an explosion that will most likely kill multiple [[Drones]].<ref name="Firefight"/><ref name="ODST"/> | ||
== | ==Counter Tactics== | ||
* | *Using the [[Noob Combo]] with a [[Plasma Pistol]] and [[Pistol]], you can take down Majors. It is recommended you kill them first, then use the [[SMG]] to kill the rest of the pack. | ||
* | *Supercombining [[Needler]] rounds on Drone Majors is an effective tactic, and you can also strip them of ammo after you kill them -- they often carry Needlers. | ||
*Yanme'e Majors (as well as most [[Yanme'e]]) seem to have an uncanny ability to fly towards and attack the player when their [[Stamina]] is low, thereby heightening the chance for a kill and most likely stripping away some precious, much-needed [[Health]]. | *Yanme'e Majors (as well as most [[Yanme'e]]) seem to have an uncanny ability to fly towards and attack the player when their [[Stamina]] is low, thereby heightening the chance for a kill and most likely stripping away some precious, much-needed [[Health]]. When and if they charge you, use your [[M7S Submachine Gun]] to gun them down. | ||
*On [[Legendary]] difficulty in [[Firefight]], the Drone Majors can easily strip a player's | *On [[Legendary]] difficulty in [[Firefight]], the Drone Majors can easily strip a player's armor with a few [[Brute Plasma Rifle]] shots, and have high accuracy when flying and moving. [[Plasma Rifle]] wielding [[Drones]] should be killed at range with pistols. | ||
*In a swarm | *In a swarm [[Yanme'e]] can be overwhelming, and it is advised to use a [[Brute Plasma Rifle]] and [[M7S Submachine Gun]]/[[Spiker]] against these enemies. Both weapons have a high rate of fire and deliver staggering amounts of damage to unshielded organic targets. | ||
*Making use of one of the mounted turrets littered about is another way to deal with these foes; however it can be a double-edge sword as the turret is very slow and offers sluggish maneuverability. | *Making use of one of the mounted turrets littered about is another way to deal with these foes; however it can be a double-edge sword as the turret is very slow and offers sluggish maneuverability. | ||
==Sources== | ==Sources== |
edits