Forge: Difference between revisions

524 bytes added ,  13 years ago
Adding Newly Revealed Filters, by the way, Blue FX does not exist.
(Adding Newly Revealed Filters, by the way, Blue FX does not exist.)
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===Forge Filters===
===Forge Filters===
Some forge filters are limited to Halo: Reach only. Not all filters have been revealed, but below is a current list of the ones that Bungie has confirmed.
Some forge filters are limited to Halo: Reach only. Below is a list of the ones that Bungie has confirmed.
*'''Blue''' - Available in Halo: Reach only. It turns the environment Blue.
*'''Colorblind''' - Available in Halo 3 and Reach. It makes all the map to look in Grayscale.
*'''Purple''' - Available in Halo: Reach only. It turns the environment Purple.
*'''Green '''- Available in Halo: Reach only. It turns the environment Green.
*'''Next Gen''' - Available in Halo: Reach only. It makes the environment have slightly darker colors.
*'''Next Gen''' - Available in Halo: Reach only. It makes the environment have slightly darker colors.
 
*'''Juicy''' - Available in Halo 3 and Reach. Makes the environment look more vivid, as it increases saturation.
*'''Old Timey '''- Available in Halo 3 and Reach. Old Timey makes the entire map appear to be an old movie.
*'''Nova''' - Available in Halo 3 and Reach. Makes the environment look really bright and blurry.
*'''Olde Timey '''- Available in Halo 3 and Reach. Olde Timey makes the entire map appear to be an old movie.
*'''Pen and Ink''' - Available in Halo 3 and Reach. Turns the environment to look as if it was drawn with an ink pen.
*'''Purple''' - Available in Halo: Reach only. It turns the environment Purple, thus giving the effect of night.
*'''Green '''- Available in Halo: Reach only. It turns the environment Green. Useful for Infection game types, as it makes the environment look scarier.
*'''Orange''' - Available in Halo: Reach only. It turns the environment orange, thus giving the effect of a sunset.


==Trivia==
==Trivia==