AIE-486H machine gun: Difference between revisions
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==Design Details== | ==Design Details== | ||
[[File:Halo3 - HMG Schematic.png|200px|left|thumb|A schematic of the AIE-486H Heavy Machine Gun in ''Halo 3''.]] | [[File:Halo3 - HMG Schematic.png|200px|left|thumb|A schematic of the AIE-486H Heavy Machine Gun in ''Halo 3''.]] | ||
The AIE-486H Heavy Machine Gun is a standard Gatling-style heavy machine gun, used by the UNSC for offensive and defensive purposes. It is also more powerful than the UNSC's stationary turret, the [[M247 GP Machine Gun]]. It has saved many lives with its defensive capabilities holding enemy forces at bay for a limited time during the [[Battle of Reach]], accounting for many casualties to the Covenant's efforts to take out the Orbital MAC Generators. | The AIE-486H Heavy Machine Gun is a standard Gatling-style heavy machine gun, used by the UNSC for offensive and defensive purposes. It is also more powerful than the UNSC's stationary turret,and more epic -er the [[M247 GP Machine Gun]]. It has saved many lives with its defensive capabilities holding enemy forces at bay for a limited time during the [[Battle of Reach]], accounting for many casualties to the Covenant's efforts to take out the Orbital MAC Generators. | ||
For defensive purposes, it can be mounted on a tripod, but when used for an assault it can be irreversibly and quickly detached from its tripod. In its unmounted form, the weapon has a limited ammunition capacity of 200 rounds and takes about a second to "spin up" before reaching its highest rate of fire. Pulling the trigger once will cause the gun to fire a maximum of two rounds at a moderate rate; holding it down builds up the rate of fire to a higher rate. | For defensive purposes, it can be mounted on a tripod, but when used for an assault it can be irreversibly and quickly detached from its tripod. In its unmounted form, the weapon has a limited ammunition capacity of 200 rounds and takes about a second to "spin up" before reaching its highest rate of fire. Pulling the trigger once will cause the gun to fire a maximum of two rounds at a moderate rate; holding it down builds up the rate of fire to a higher rate. |