TR/9 trip mine: Difference between revisions
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*Trip Mines can be used to overload a map, deactivating certain parts of the map, such as the [[Automated Plasma Turret]] in [[Snowbound]], or the [[Brute Landmine]]s in [[Sandtrap]]. | *Trip Mines can be used to overload a map, deactivating certain parts of the map, such as the [[Automated Plasma Turret]] in [[Snowbound]], or the [[Brute Landmine]]s in [[Sandtrap]]. | ||
*During the initial unveiling of [[Halo 3]], a [[Bungie]] employee claimed that, "The Trip Mine is probably going to be used as a "I got you" weapon, as people only seem to drop it right before being splattered." | *During the initial unveiling of [[Halo 3]], a [[Bungie]] employee claimed that, "The Trip Mine is probably going to be used as a "I got you" weapon, as people only seem to drop it right before being splattered." | ||
*It's nearly impossible to kill Jackals with a Trip | *It's nearly impossible to kill Jackals with a Trip Mine because [[Jackals]] fight and move in crouching positions. | ||
*You can throw a mine down on an opponent and follow with a grenade for guaranteed kill with normal stats. | *You can throw a mine down on an opponent and follow with a grenade for guaranteed kill with normal stats. | ||