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All Elites are approximately 8'6" tall and incredibly strong; even the muscles on their forearms are compared to iron.<ref>[[Halo: First Strike]].</ref> This strength allows them to rely on brute force when necessary, but they are quite capable of brilliant battlefield tactics as well, especially when compared to the tactics of human marines. Their natural resilience is augmented by [[Elite Personal Energy Shield|personal energy shields]] integrated their armor, which recharge when depleted. This technology is similar to that in the [[Jackal Personal Arm Shield|shields]] that Jackals use. However, it is not directly related to the MJOLNIR armor's shields, which were based on Jackal shields. They are also known for their proficiency in using nearly any weapon or driving any vehicle. They often train with other Elites when not in actual combat.
All Elites are approximately 8'6" tall and incredibly strong; even the muscles on their forearms are compared to iron.<ref>[[Halo: First Strike]].</ref> This strength allows them to rely on brute force when necessary, but they are quite capable of brilliant battlefield tactics as well, especially when compared to the tactics of human marines. Their natural resilience is augmented by [[Elite Personal Energy Shield|personal energy shields]] integrated their armor, which recharge when depleted. This technology is similar to that in the [[Jackal Personal Arm Shield|shields]] that Jackals use. However, it is not directly related to the MJOLNIR armor's shields, which were based on Jackal shields. They are also known for their proficiency in using nearly any weapon or driving any vehicle. They often train with other Elites when not in actual combat.


There are several distinct Elite ranks (all equivalent to a UNSC commissioned officer), each with their own differences. These ranks are color-coded for rapid identification on the battlefield. Promotions are based on the amount and type of enemies slain by an Elite. Higher ranked Elites have better combat and tactical skills, the rights to a stronger energy shield with better armor, and the ability to wield special weapons, such as the [[Energy Sword]], a ceremonial weapon that is an external indicator of status, as well as an extremely powerful close-combat weapon. The lowest Elite rank is [[Minor Domo]], who serves on the field as footsoliders and squad leaders, and the highest is the [[Councillor]], who serves on the [[High Council]] just below the [[Prophet Hierarchs]]. There are also ceremonial positions that have neither as much political power nor as much power on the battlefield, but could be considered higher up such as [[Elite Honor Guard]]s, who are appointed at birth and guard the Prophets inside their inner Sanctuary, but have little to no power over the [[Covenant]], and the [[Arbiter]], who is only appointed in times of great need and is considered the blade<ref>[[The Arbiter (Level)]]. "We are the arm of the Prophets, Arbiter, and you are the blade."</ref> of the Prophets. Although he technically also has very little power militarily or in politics, Elites commonly follow his example and his commands due to his high religious significance.
There are several distinct Elite ranks (all equivalent to a UNSC commissioned officer), each with their own differences. These ranks are color-coded for rapid identification on the battlefield. Promotions are based on the amount and type of enemies slain by an Elite. Higher ranked Elites have better combat and tactical skills, the rights to a stronger energy shield with better armor, and the ability to wield special weapons, such as the [[Energy Sword]], a ceremonial weapon that is an external indicator of status, as well as an extremely powerful close-combat weapon. The lowest Elite rank is [[Minor Domo]], who serves on the field as footsoldiers and squad leaders, and the highest is the [[Councilor]], who serves on the [[High Council]] just below the [[Prophet Hierarchs]]. There are also ceremonial positions that have neither as much political power nor as much power on the battlefield, but could be considered higher up such as [[Elite Honor Guard]]s, who are appointed at birth and guard the Prophets inside their inner Sanctuary, but have little to no power over the [[Covenant]], and the [[Arbiter]], who is only appointed in times of great need and is considered the blade<ref>[[The Arbiter (Level)]]. "We are the arm of the Prophets, Arbiter, and you are the blade."</ref> of the Prophets. Although he technically also has very little power militarily or in politics, Elites commonly follow his example and his commands due to his high religious significance.


The skills and abilities of the Elites have led to their place at the heart of the Covenant military. This earns them respect in the eyes of the [[Prophet]]s, as well is with the lesser races of the Covenant. In combat or otherwise, Elites are far superior to the other races in the Covenant, who treat them with near sublime deference. However, just before and during the [[Battle of Installation 05]], their place in the Covenant and favoritism by the Prophets has been challenged by the audacious [[Brute]]s, and their competition in both the military and bureaucratic arms of the Covenant is boiling into genocide in the [[Civil War of the Covenant]].
The skills and abilities of the Elites have led to their place at the heart of the Covenant military. This earns them respect in the eyes of the [[Prophet]]s, as well is with the lesser races of the Covenant. In combat or otherwise, Elites are far superior to the other races in the Covenant, who treat them with near sublime deference. However, just before and during the [[Battle of Installation 05]], their place in the Covenant and favoritism by the Prophets has been challenged by the audacious [[Brute]]s, and their competition in both the military and bureaucratic arms of the Covenant is boiling into genocide in the [[Civil War of the Covenant]].
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