Kurt Ambrose: Difference between revisions

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==Biography==
==Biography==
Kurt was abducted from his home and replaced with a flash clone in [[2517]], when he was marked as phsyically and mentally superior by [[Dr. Catherine Halsey]]. Halsey had him abducted and sent to [[Reach]], to begin Spartan training.  
Kurt was abducted from his home and replaced with a flash clone in [[2517]], when he was marked as physically and mentally superior by [[Dr. Catherine Halsey]]. Halsey had him abducted and sent to [[Reach]], to begin Spartan training.  


He graduated with the rest of the Spartans in [[2525]]. In [[2531]], after the death of [[Sam-034]], Kurt took Sam's place as second in command of the Spartans. At first, Sam's fellow teammates were uneasy with the transition, but after a mission to [[Camp New Hope]] where Kurt saved the rest of the Spartans from capture, they quickly bonded.  
He graduated with the rest of the Spartans in [[2525]]. In [[2531]], after the death of [[Sam-034]], Kurt took Sam's place as second in command of the Spartans. At first, Sam's fellow teammates were uneasy with the transition, but after a mission to [[Camp New Hope]] where Kurt saved the rest of the Spartans from capture, they quickly bonded.  


Soon after, Kurt was presumed "missing" during an extravehicular mission to [[Station Delphi]] when his [[T-PACK]] failed. He was assumed killed, but was actually abducted by [[Colonel James Ackerson]] and sent to [[Onyx]] to train the [[Spartan-III]]s. At the outbreak in [[Zone-67]] in Onyx, Kurt regroups with the original Spartan III's where he decides to select the SPI armor as opposed to his invincible mark VI armor as he tells Lucy that he is one of them now, a Spartan III teammate. He became Lieutenant Commander Kurt Ambrose, and spearheaded the above-mentioned [[Spartan-III]] project with help from Senior Chief Petty Officer Franklin Mendez. He died in the Core-room Antechamber of the Forerunner construct of Onyx, saving the lives of the rest of Blue Team by opting to stay outside the rift and fight off the Covenant by detonanting two FENRIS nuclear warheads.
Soon after, Kurt was presumed "missing" during an extravehicular mission to [[Station Delphi]] when his [[T-PACK]] failed. He was assumed killed, but was actually abducted by [[Colonel James Ackerson]] and sent to [[Onyx]] to train the [[Spartan-III]]s. At the outbreak in [[Zone-67]] in Onyx, Kurt regroups with the original Spartan III's where he decides to select the SPI armor as opposed to his invincible mark VI armor as he tells Lucy that he is one of them now, a Spartan III teammate. He became Lieutenant Commander Kurt Ambrose, and spearheaded the above-mentioned [[Spartan-III]] project with help from Senior Chief Petty Officer Franklin Mendez. He died in the Core-room Antechamber of the Forerunner construct of Onyx, saving the lives of the rest of Blue Team by opting to stay outside the rift and fight off the Covenant by detonating two FENRIS nuclear warheads.


Before detonating the two FENRIS nuclear warheads, Kurt say: "Die? Didn't you know?...Spartans never die." The detonation of the two warheads causes a chain reaction that destroys the crust of the planet, and in it's place, a giant sphere made up of sentinels, who fire their lasers into space destroying the Covenant ships but without hitting the ''Dusk''. Meanwhile the surviving Spartans are trapped in the rift. It is believed that this rift is actually "condensed" space, within the small inner chamber of the planet, created by the Forerunners as a part of the Forerunners plan to fight the Flood.
Before detonating the two FENRIS nuclear warheads, Kurt say: "Die? Didn't you know?...Spartans never die." The detonation of the two warheads causes a chain reaction that destroys the crust of the planet, and in it's place, a giant sphere made up of sentinels, who fire their lasers into space destroying the Covenant ships but without hitting the ''Dusk''. Meanwhile the surviving Spartans are trapped in the rift. It is believed that this rift is actually "condensed" space, within the small inner chamber of the planet, created by the Forerunners as a part of the Forerunners plan to fight the Flood.
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