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This company cooperated with [[Bungie]] to create one of the three new Halo game projects; [[Halo Wars]]. [[Frank O'Connor]] announced in one of his weekly updates that Ensemble is designing the entire game, with Bungie playing a supporting role to ensure that the story fits in properly with the [[Halo universe]]. | This company cooperated with [[Bungie]] to create one of the three new Halo game projects; [[Halo Wars]]. [[Frank O'Connor]] announced in one of his weekly updates that Ensemble is designing the entire game, with Bungie playing a supporting role to ensure that the story fits in properly with the [[Halo universe]]. | ||
On September 10, 2008, Ensemble Studios announced that it will be closing a short while after [[Halo Wars]] is finished. Dave Pottinger, Lead Designer of Halo Wars, issued a response assuring that the quality of the game should not be affected. Pottinger's response can be found on the home page of Halo Wars | On September 10, 2008, Ensemble Studios announced that it will be closing a short while after [[Halo Wars]] is finished. Dave Pottinger, Lead Designer of Halo Wars, issued a response assuring that the quality of the game should not be affected. Pottinger's response can be found on the home page of Halo Wars[http://www.halowars.com]. Post-release support for the game is being provided by [[Robot Entertainment]], where roughly half of Ensemble's crew went after the close. | ||
On February 26, 2009, in Asia and Australia, February 27, in the U.K., and March 3, in the U.S., Ensemble released [[Halo Wars]]. | On February 26, 2009, in Asia and Australia, February 27, in the U.K., and March 3, in the U.S., Ensemble released [[Halo Wars]]. |
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