Reticle: Difference between revisions

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== About the reticule ==
== About the reticule ==


*Normally grey in colour, the reticule will change to red if moved over an enemy or green if moved over an ally. Note that if the enemy is far enough away for that particular weapon, the reticule will not turn red. This is often a good indicator of an enemy being out of range. Zooming in (if your weapon has a scope attachment) may well make the reticule red if moved over a previously out of range enemy.
*Normally grey in color, the reticule will change to red if moved over an enemy or green if moved over an ally. Note that if the enemy is far enough away for that particular weapon, the reticule will not turn red. This is often a good indicator of an enemy being out of range. Zooming in (if your weapon has a scope attachment) may well make the reticule red if moved over a previously out of range enemy.
*If the weapon you are wielding is capable of a [[headshot]], and the reticule is moved over the head of an enemy, a small dot will appear in the centre of the reticule (with the exception of the [[Beam Rifle]]). This can be useful to aid aiming when delivering that quick kill is what you want.
*If the weapon you are wielding is capable of a [[headshot]], and the reticule is moved over the head of an enemy, a small dot will appear in the center of the reticule (with the exception of the [[Beam Rifle]]). This can be useful to aid aiming when delivering that quick kill is what you want.
*When [[Dual Wielding|dual wielding]] [[weapons]], the two reticules for the two different [[weapons]] you are wielding will be laid on top of one another. If you are [[Dual Wielding|dual wielding]] two of the same [[Weapons|weapon]], the reticule will be no different than if you were wielding one of that [[Weapons|weapon]].
*When [[Dual Wielding|dual wielding]] [[weapons]], the two reticules for the two different [[weapons]] you are wielding will be laid on top of one another. If you are [[Dual Wielding|dual wielding]] two of the same [[Weapons|weapon]], the reticule will be no different than if you were wielding one of that [[Weapons|weapon]].
*The [[Rocket Launcher]] is a special case in terms of reticule, it will change when moved over an enemy [[Vehicles|vehicle]], indicating the ability to "lock-on" to that [[Vehicles|vehicle]]. See the [[Rocket Launcher|rocket launcher page]] for more information.
*The [[Rocket Launcher]] is a special case in terms of reticule, it will change when moved over an enemy [[Vehicles|vehicle]], indicating the ability to "lock-on" to that [[Vehicles|vehicle]]. See the [[Rocket Launcher|rocket launcher page]] for more information.
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*Remember also that the reticules of different [[weapons]] are different for a reason. [[Weapons]] such as the [[Brute Shot]] are much easier to aim if you know how to use the reticule to help you to aim it.  
*Remember also that the reticules of different [[weapons]] are different for a reason. [[Weapons]] such as the [[Brute Shot]] are much easier to aim if you know how to use the reticule to help you to aim it.  


*The colour of the reticle can also help you determine if the weapon is in range of the [[Auto-Aim]]. If your reticle is not red, the magnetic targeting will not work, making it harder to aim. Weapons like the [[Battle Rifle]] can achieve greater auto-aim range when scoped.
*The color of the reticle can also help you determine if the weapon is in range of the [[Auto-Aim]]. If your reticle is not red, the magnetic targeting will not work, making it harder to aim. Weapons like the [[Battle Rifle]] can achieve greater auto-aim range when scoped.




[[Category: Terms and Phrases]]
[[Category: Terms and Phrases]]
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