Legendary: Difference between revisions
→In ''Halo 3''
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*Enemy numbers double or sometimes triple in the case of [[Flood]] encounters. | *Enemy numbers double or sometimes triple in the case of [[Flood]] encounters. | ||
*Enemy AI increases dramatically, enemy vehicles will be significantly harder to hijack and enemies will be nearly impossible to stick with grenades. | *Enemy AI increases dramatically, enemy vehicles will be significantly harder to hijack and enemies will be nearly impossible to stick with grenades. | ||
*Sniper | *Sniper Jackals, one of the rarest enemies in [[Halo 3]] will appear in greater frequency, though not nearly as much as in [[Halo 2]]. | ||
*Enemies fire a lot faster and toss grenades more often and more accurately. | *Enemies fire a lot faster and toss grenades more often and more accurately. | ||
*Enemies fire weapons very accurately and at an extremely fast rate. | *Enemies fire weapons very accurately and at an extremely fast rate. | ||
*Turrets will appear in places where there were none, including | *Turrets will appear in places where there were none, including [[Shades]], and gunners will be affected by the above skills. | ||
*Brutes will more then often wield Brute Shots and they fire them faster, more accurately and deadlier. | *Brutes will more then often wield Brute Shots and they fire them faster, more accurately and deadlier. | ||
*Grunts and Jackals now shoot their weapons faster. | *Grunts and Jackals now shoot their weapons faster. | ||
*You can't kill Jackals with one melee hit, unless it's an assasination. | *You can't kill Jackals with one melee hit, unless it's an assasination. | ||
*The 'linked lives' is removed and can only be achieved with a | *The 'linked lives' is removed and can only be achieved with a Skull. | ||
== Tactics for Halo 3 == | == Tactics for Halo 3 == |