Cryo chamber: Difference between revisions

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{{era|FOR|H1|TF|FS|H3}}
{{era|FOR|H1|TF|FS|H3}}
A '''Cryo-chamber''' is a chamber that allows all [[UNSC]] non-essential personnel to be frozen for long periods of time. They are basically large metal pods with form-fitting gel beds where the personnel are frozen until they are "needed". An example of this is the only surviving cyborg soldier from when the [[Covenant]] made a surprising attack on the human military base on the planet Reach. This is the [[John-117|Master Chief]], who was stored in a cryo-chamber aboard the ship [[UNSC ''Pillar of Autumn'']] and later Tech Chief [[Thom Shephard]]  along with Tech Officer Sam Marcus, unsealed the Master Chief from the cryosleep chamber at the beginning of [[Halo: Combat Evolved]].
A '''Cryo-chamber''' is a chamber that allows all [[UNSC]] non-essential personnel to be frozen for long periods of time. They are basically large metal pods with form-fitting gel beds where the personnel are frozen until they are "needed". An example of this is the only surviving cyborg soldier from when the [[Covenant]] made a surprising attack on the human military base on the planet Reach. This is the [[John-117|Master Chief]], who was stored in a cryo-chamber aboard the ship [[UNSCShip Pillar of Autumn]] and later Tech Chief [[Thom Shephard]]  along with Tech Officer Sam Marcus, unsealed the Master Chief from the cryosleep chamber at the beginning of [[Halo: Combat Evolved]].


[[Image:CairoPlace.jpg|right|thumb|200px|The Halcyon Standard Cryo Tube]]
[[Image:CairoPlace.jpg|right|thumb|200px|The Halcyon Standard Cryo Tube]]
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