Overshield: Difference between revisions

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When picked up, it takes approximately three seconds to completely charge, but during the charging period the player will be invincible. When it is active, the normal shield does not take damage until the overshield is completely gone (although any damage overlapping from something destroying the overshield, for example a grenade's explosion, will take the full rest of its effect on the original shield/health). If the over shield is picked up when the shield is down, the player receives a full charge and the effects of the over shield stay. In the single player game, the overshield is reduced only when the player is hit, while in the multiplayer game, it also weakens at a constant rate (see [[MJOLNIR armor|MJOLNIR MARK V]] battle suit).  
When picked up, it takes approximately three seconds to completely charge, but during the charging period the player will be invincible. When it is active, the normal shield does not take damage until the overshield is completely gone (although any damage overlapping from something destroying the overshield, for example a grenade's explosion, will take the full rest of its effect on the original shield/health). If the over shield is picked up when the shield is down, the player receives a full charge and the effects of the over shield stay. In the single player game, the overshield is reduced only when the player is hit, while in the multiplayer game, it also weakens at a constant rate (see [[MJOLNIR armor|MJOLNIR MARK V]] battle suit).  
 
'''Note''': Unlike in [[Halo 2]], If you get an overshield and an [[Active camouflage]] at the same time in [[Halo: Combat Evolved]], you cannot be seen.
Note: Unlike in [[Halo 2]], If you get an Over Shield and Active camouflage at the same time in Halo 1, you cannot be seen.


== Related Links ==
== Related Links ==
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