Enforcer Sentinel: Difference between revisions

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Enforcers are massive robotic automatons that were designed to prevent mass [[Flood]] outbreaks on the [[Halo Rings]]. They are seen guarding key locations such as the entrances to the [[Sentinel Wall]] on [[Delta Halo]] and the [[Library]]. Enforcers are produced by the hovering [[Sentinel Production Facility]].
Enforcers are massive robotic automatons that were designed to prevent mass [[Flood]] outbreaks on the [[Halo Rings]]. They are seen guarding key locations such as the entrances to the [[Sentinel Wall]] on [[Delta Halo]] and the [[Library]]. Enforcers are produced by the hovering [[Sentinel Production Facility]].


Enforcers have two energy shields split in half with a hole in the middle(for their guns to fire) that protect the front side of the machine. They are armed with a [[Heavy Needler]], [[Forerunner  missile Launcher|missile-like projectiles]], and an [[Active Camo|invisible]] [[Sentinel Beam]]. They are also equipped with large claw like arms which are able to pick up and rip apart most [[vehicle]]s, resulting in death of all occupants unfortunate enough to be inside of the vehicle.
Enforcers have two energy shields split in half with a hole in the middle (for their guns to fire) that protect the front side of the machine. They are armed with a [[Heavy Needler]], [[Forerunner  missile Launcher|missile-like projectiles]], and an [[Active Camo|invisible]] [[Sentinel Beam]]. They are also equipped with large claw like arms which are able to pick up and rip apart most [[vehicle]]s, resulting in death of all occupants unfortunate enough to be inside of the vehicle.


==Combat==
==Combat==
The Enforcer's [[Energy Shields]] can absorb more damage than a normal [[Sentinel]] shield. The shields, which only guard the front area of the machine, are immune to ballistic [[weapons]], such as [[Battle Rifle]], [[Shotgun]], and [[SMG]] fire. They are similar to the [[Jackal]] shield, but are weak against plasma weapons, and are blue in color (They turn red when half depleted.). Like an [[Elite]] or [[Spartan]], its shield can be taken out with one charged [[Plasma Pistol]] shot. The Enforcer is also very strong, capable of withstanding up to two [[Scorpion Missiles]] or two to three [[Type-25 Assault Gun Carriage|Wraith]] shots. Also, if a vehicle drives under an Enforcer, the Enforcer can pick up a vehicle with its small gravity beam, similar to that on a [[Phantom]], then proceed to crush it with its leg-like appendages and easily destroy it, whether the vehicle is a [[Type-32 Rapid Assault Vehicle|Ghost]], [[Warthog]], [[Type-25 Assault Gun Carriage|Wraith]], or even a [[Scorpion Tank|Scorpion]] (So it's a good idea not to attack inferior part of an [[Enforcer]] while under it.). When it appears to be lifting the player's vehicle off the ground, the driver should exit the vehicle immediately to avoid being crushed, and eventually killed. One problem with the Enforcer is that they cannot detect enemies hidden in the shadows, which can be used to a player's advantage, where if a player moves stealthily enough from one area to another, the Enforcer will continue to fire into the last known area the enemy was located in. After they have lost track of their target, they will quickly lose interest and turn their back on the enemy, giving the player an opportunity to attack from behind. Once the Enforcer has taken enough damage, its shields will drop and it will explode. After exploding, large pieces will come crashing to the ground. These pieces can hurt and even kill the player if they land on them, making it best to stay away from the Enforcer when it is destroyed.  
The Enforcer's [[Energy Shields]] can absorb more damage than a normal [[Sentinel]] shield. The shields, which only guard the front area of the machine, are immune to ballistic [[weapons]], such as [[Battle Rifle]], [[Shotgun]], and [[SMG]] fire. They are similar to the [[Jackal]] shield, but are weak against plasma weapons, and are blue in colour (They turn red when half depleted.). Like an [[Elite]] or [[Spartan]], its shield can be taken out with one charged [[Plasma Pistol]] shot. The Enforcer is also very strong, capable of withstanding up to two [[Scorpion Missiles]] or two to three [[Type-25 Assault Gun Carriage|Wraith]] shots. Also, if a vehicle drives under an Enforcer, the Enforcer can pick up a vehicle with its small gravity beam, similar to that on a [[Phantom]], then proceed to crush it with its leg-like appendages and easily destroy it, whether the vehicle is a [[Type-32 Rapid Assault Vehicle|Ghost]], [[Warthog]], [[Type-25 Assault Gun Carriage|Wraith]], or even a [[Scorpion Tank|Scorpion]] (So it's a good idea not to attack inferior part of an [[Enforcer]] while under it.). When it appears to be lifting the player's vehicle off the ground, the driver should exit the vehicle immediately to avoid being crushed, and eventually killed. One problem with the Enforcer is that they cannot detect enemies hidden in the shadows, which can be used to a player's advantage, where if a player moves stealthily enough from one area to another, the Enforcer will continue to fire into the last known area the enemy was located in. After they have lost track of their target, they will quickly lose interest and turn their back on the enemy, giving the player an opportunity to attack from behind. Once the Enforcer has taken enough damage, its shields will drop and it will explode. After exploding, large pieces will come crashing to the ground. These pieces can hurt and even kill the player if they land on them, making it best to stay away from the Enforcer when it is destroyed.  


The Enforcer's red projectiles, which appear similar to the [[Needler|Covenant Needlers]] projectiles, are usually not a threat to players as they are very easy to dodge, also the enforcers "needler" is very much like the Halo 3 Brute [[Spiker]]. It uses these red projectiles to fight infantry at a close range, to a medium range. It's mortar projectiles are extremely dangerous and can quickly kill you or keep you pinned down. It will use its missiles against any vehicle it encounters; from a [[Ghost]] to a [[Phantom]], and will occasionally use it against infantry, should they appear in large groups. The Enforcer uses its mortar projectiles as medium range, to long range weapons.
The Enforcer's red projectiles, which appear similar to the [[Needler|Covenant Needlers]] projectiles, are usually not a threat to players as they are very easy to dodge, also the enforcers "Needler" is very much like the Halo 3 Brute [[Spiker]]. It uses these red projectiles to fight infantry at a close range, to a medium range. It's mortar projectiles are extremely dangerous and can quickly kill you or keep you pinned down. It will use its missiles against any vehicle it encounters; from a [[Ghost]] to a [[Phantom]], and will occasionally use it against infantry, should they appear in large groups. The Enforcer uses its mortar projectiles as medium range, to long range weapons.


If you can shoot off its small [[Needler]] shooting arms, and the small pair of missile launchers on its back, it will start to fire an invisible [[Sentinel Beam]]. Although invisible, the beam causes visible damage to walls. The sparks emitted from the weapon show that the beam is a Blue Sentinel Beam, similar to the beam a [[Sentinel Major]] uses (it is kind of hard to do this, so it is not advisable, but, if you want, you can do this (try not to kill the Enforcer while you are trying to do it)).
If you can shoot off its small [[Needler]] shooting arms, and the small pair of missile launchers on its back, it will start to fire an invisible [[Sentinel Beam]]. Although invisible, the beam causes visible damage to walls. The sparks emitted from the weapon show that the beam is a Blue Sentinel Beam, similar to the beam a [[Sentinel Major]] uses (it is kind of hard to do this, so it is not advisable, but, if you want, you can do this (try not to kill the Enforcer while you are trying to do it)).
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*Enforcers did not appear in ''[[Halo 3]]'', possibly because an outbreak of [[Flood]] on [[Installation 00|The Ark]] was unexpected. However it may not have been story related and [[Bungie]] simply didn't have time, or they chose not to include them.
*Enforcers did not appear in ''[[Halo 3]]'', possibly because an outbreak of [[Flood]] on [[Installation 00|The Ark]] was unexpected. However it may not have been story related and [[Bungie]] simply didn't have time, or they chose not to include them.
*The [[Flood Juggernaut]] was stated to have been used to destroy the Enforcers that were out of the reach of the [[Flood]].
*The [[Flood Juggernaut]] was stated to have been used to destroy the Enforcers that were out of the reach of the [[Flood]].
*It is possible to ''surf'' these Enforcers, sort of like surfing a [[Sentinel]]. All you simply have to do is jump on top of it. Note, this is very hard to do. Also, while you are on top of an Enforcer it will not be able to attack the enemies as it will identify you as the enemy, and focus on you, making the Enforcer useless.
*It is possible to ''surf'' these Enforcers, sort of like surfing a [[Sentinel]]. All you simply have to do is jump on top of it. Note, this is very hard to do. Also, while you are on top of an Enforcer it will not be able to attack the enemies, as it will identify you as the enemy, and focus on you, making the Enforcer useless.
*At the beginning of the level, when you are first dropped off, the Enforcer appears to have eyes.
*At the beginning of the level, when you are first dropped off, the Enforcer appears to have eyes.
*The enforcer on the opening cut scene of [[Sacred Icon (level)|Sacred Icon]] has no shields, though they most likely hadn't been activated.
*The enforcer on the opening cut scene of [[Sacred Icon (level)|Sacred Icon]] has no shields, though they most likely hadn't been activated.
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*Sentinel Enforcers only appear in two levels in the entire saga; [[Sacred Icon]] and [[Quarantine Zone]].
*Sentinel Enforcers only appear in two levels in the entire saga; [[Sacred Icon]] and [[Quarantine Zone]].
*Sentinel Enforcers do not appear in [[Halo: Combat Evolved]] or [[Halo 3]].
*Sentinel Enforcers do not appear in [[Halo: Combat Evolved]] or [[Halo 3]].
*It is possible they are unique to instalation 05 because of the flood outbreak,making the sentinals need all the help they can get.
*It is possible they are unique to installation 05 because of the flood outbreak, making the sentinals need all the help they can get.


==Related Links==
==Related Links==
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