Turf: Difference between revisions

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Turf is a fantastic map for ambushes. There are many boxes and crates littering the map; these can be used for cover and to lie in wait for opponents. Many game variants, especially those that are objective based involve a defensive role. The vast amount of strategic cover in this map makes it especially easy for successive defensive and flanking maneuvers.
Turf is a fantastic map for ambushes. There are many boxes and crates littering the map; these can be used for cover and to lie in wait for opponents. Many game variants, especially those that are objective based involve a defensive role. The vast amount of strategic cover in this map makes it especially easy for successive defensive and flanking maneuvers.
[[Image:Turf overhead.jpg|thumb|200px|left|An overhead view of Turf]]
[[Image:Turf overhead.jpg|thumb|200px|left|An overhead view of Turf]]
Another key in dominating the map is to take over the large "L" shaped section of the map typically referred to as the courtyard, or the street. This is most commonly achieved through extensive use of the [[Sniper Rifle]] and players to cover the person sniping. The other key factor is controlling the "[[Noob Combo]]s". This allows players to easily control the large and small sections of the map, although the newb combo is most effective in medium range encounters which are abundant in Turf.
Another key in dominating the map is to take over the large "L" shaped section of the map typically referred to as the courtyard, or the street. This is most commonly achieved through extensive use of the [[Sniper Rifle]] and players to cover the person sniping. The other key factor is controlling the "[[Noob Combo]]s". This allows players to easily control the large and small sections of the map, although the noob combo is most effective in medium range encounters which are abundant in Turf.


There are 2 large beams on the buildings on the street. When hit with a melee attack, these beams can fall and serve as a convenient walkway.
There are 2 large beams on the buildings on the street. When hit with a melee attack, these beams can fall and serve as a convenient walkway.
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