Turf: Difference between revisions

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|location=[[Old Mombasa]], [[Earth]]
|location=[[Old Mombasa]], [[Earth]]
|terrain=Shopping Centre
|terrain=Shopping Centre
|weapons=*[[Shotgun]]
|weapons=*[[BR55 Battle Rifle|Battle Rifle]]
*[[Sniper Rifle]]
*[[Brute Plasma Rifle]]
*[[Brute Shot]]
*[[Brute Shot]]
*[[Battle Rifle]]
*[[Plasma Pistol]]
*[[Plasma Rifle]]
*[[Plasma Rifle]]
*[[Brute Plasma Rifle]]
*[[Shotgun]]
*[[Plasma Pistol]]
*[[SMG]]
*[[SMG]]
*[[SRS99C-S2 AM|Sniper Rifle]]
*[[Fragmentation Grenade]]s
*[[Fragmentation Grenade]]s
*[[Plasma Grenade]]s
*[[Plasma Grenade]]s
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<center>{{Article Quote|Though they dominate on open terrain, many Scarabs have fallen victim to the narrow streets of Earth's cities.}}</center>
<center>{{Article Quote|Though they dominate on open terrain, many Scarabs have fallen victim to the narrow streets of Earth's cities.}}</center>


[[Turf]] is a [[multiplayer]] map for [[Halo 2]]. It is actually very small, but has a huge appearance. It is a small city, complete with convenience stores, garages, and a broken down [[Scarab]]. The presence of the Scarab suggests that it is part of [[Old Mombasa]] featured in the campaign level [[Metropolis]], even though much of the city was destroyed when the Covenant ship jumped out. It also shows the bridge you must cross in [[Metropolis]].
[[Turf]] is a [[multiplayer]] map that was added for ''[[Halo 2]]'' as part of the [[Killtacular Pack]]. It is actually very small, but has a huge appearance. It is a small city, complete with convenience stores, garages, and a broken down [[Scarab]]. The presence of the Scarab suggests that it is part of [[Old Mombasa]] featured in the campaign level [[Metropolis]], even though much of the city was destroyed when the Covenant ship jumped out. It also shows the bridge you must cross in [[Metropolis]].
 
*[[Turf]] was added to [[Halo 2]] in the [[Killtacular Pack]].
 


== Strategy ==
== Strategy ==
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Turf is a fantastic map for ambushes. There are many boxes and crates littering the map; these can be used for cover and to lie in wait for opponents. Many game variants, especially those that are objective based involve a defensive role. The vast amount of strategic cover in this map makes it especially easy for successive defensive and flanking maneuvers.
Turf is a fantastic map for ambushes. There are many boxes and crates littering the map; these can be used for cover and to lie in wait for opponents. Many game variants, especially those that are objective based involve a defensive role. The vast amount of strategic cover in this map makes it especially easy for successive defensive and flanking maneuvers.
[[Image:Turf overhead.jpg|thumb|200px|left|An overhead view of Turf]]
[[Image:Turf overhead.jpg|thumb|200px|left|An overhead view of Turf]]
Another key in dominating the map is to take over the large "L" shaped section of the map typically referred to as the courtyard, or the street. This is most commonly achieved through extensive use of the [[Sniper Rifle]] and players to cover the person sniping. The other key factor is controlling the "[[Newb Combo]]s". This allows players to easily control the large and small sections of the map, although the newb combo is most effective in medium range encounters which are abundant in Turf.
Another key in dominating the map is to take over the large "L" shaped section of the map typically referred to as the courtyard, or the street. This is most commonly achieved through extensive use of the [[Sniper Rifle]] and players to cover the person sniping. The other key factor is controlling the "[[Noob Combo]]s". This allows players to easily control the large and small sections of the map, although the newb combo is most effective in medium range encounters which are abundant in Turf.


There are 2 large beams on the buildings on the street. When hit with a melee attack, these beams can fall and serve as a convenient walkway.
There are 2 large beams on the buildings on the street. When hit with a melee attack, these beams can fall and serve as a convenient walkway.
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*Some players say that the background noises (explosions, firing, and what not) are the [[Master Chief]] battling the [[Covenant]] on the bridge.
*Some players say that the background noises (explosions, firing, and what not) are the [[Master Chief]] battling the [[Covenant]] on the bridge.
*The scarab, if listened closely, seems to be trying to get up.
*The scarab, if listened closely, seems to be trying to get up.
*By the [[warthog]] spawn point there is a pool of blood.
*By the [[Warthog]] spawn point there is a pool of blood.
*On the walls you can see news paper clippings of [[Master Chief]] firing a [[M247]] machine gun.
*On the walls you can see newspaper clippings of [[Master Chief]] firing a [[M247]] machine gun.


== Glitches ==
== Glitches ==
*If you have a sniper rifle and some frag grenades, you can get to a point at the top of the level and move around to snipe. Equip overshields, and have a teammate get in the warthog. Go to the street in front of the Human Command Post, and have your teammate drive at you to ram so that you will be hit towards the left side of the street from the Command Post's view. Drop a grenade right in front of the Warthog's path, and jump forward at the grenade. If you time it correctly, you will be launched incredibly high, and fly through the invisible walls. From there, you can use a sniper rifle to take enemies down, and if you move frequently, it will take a long time for opponents to spot you. Brute shots and rocket launchers work well as well, and if you are low on ammo, you can jump off with a sword. Before you hit the ground, target an opponent and lunge to kill them without dying from the drop.
*If you have a Sniper Rifle and some Frag Grenades, you can get to a point at the top of the level and move around to snipe. Equip Overshields, and have a teammate get in the Warthog. Go to the street in front of the Human Command Post, and have your teammate drive at you to ram so that you will be hit towards the left side of the street from the Command Post's view. Drop a grenade right in front of the Warthog's path, and jump forward at the grenade. If you time it correctly, you will be launched incredibly high, and fly through the invisible walls. From there, you can use a Sniper Rifle to take enemies down, and if you move frequently, it will take a long time for opponents to spot you. Brute Shots and Rocket Launchers work well too, and if you are low on ammo, you can jump off with a sword. Before you hit the ground, target an opponent and lunge to kill them without dying from the drop.


== Related Links ==
== Related Links ==