Turf: Difference between revisions

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There are 2 large beams on the buildings on the street. When meleed these beams can fall and serve as a convenient walkway.
There are 2 large beams on the buildings on the street. When meleed these beams can fall and serve as a convenient walkway.


There is a way to get to the roofs of the buildings next to the medic hut. To do this, jump on the ledge thats to the side of the medic hut. There will be on the wall black knobs that stick out a bit, just enough for you to jump on them. Jump first on the one that has now awning on top of it. Then jump to the awning that is next to it. You can then jump from there up unto the top of the back wall behind the medic place, and from there run along the tops of the buildings towards where the Warthog spawns. This is a very usefull spot if you have the some combination of Rockets, Snipers, and Battle Rifle. But watch out, if not careful and other team has either the rockets or snipers its not too hard to take you down.
There is a way to get to the roofs of the buildings next to the medic hut. To do this, jump on the ledge thats to the side of the medic hut. There will be on the wall black knobs that stick out a bit, just enough for you to jump on them. Jump first on the one that has now awning on top of it. Then jump to the awning that is next to it. You can then jump from there up unto the top of the back wall behind the medic place, and from there run along the tops of the buildings towards where the Warthog spawns. This is a very usefull spot if you have the some combination of Rockets, Snipers, and Battle Rifle. But watch out, if not careful and other team has either the rockets or snipers its not too hard to take you down.


A handy and ever so usefull [[Shotgun]] appears right next to [[Warthog]] spawn. But the Shotty comes at a price, the [[Sniper Rifle]] lays on a higher elevation exactly oppisite of it's spawn point and thus makes the Shotgun wielder easy to attack. It is also close to the [[Brute Shot]]s, which can and will ruin the close range specialist's day if a foe grabs one. And finally, it is placed right next to a destroyable object, the Warthog.
A handy and ever so usefull [[Shotgun]] appears right next to [[Warthog]] spawn. But the Shotty comes at a price, the [[Sniper Rifle]] lays on a higher elevation exactly oppisite of it's spawn point and thus makes the Shotgun wielder easy to attack. It is also close to the [[Brute Shot]]s, which can and will ruin the close range specialist's day if a foe grabs one. And finally, it is placed right next to a destroyable object, the Warthog.
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