Sentinel launcher: Difference between revisions

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{{era|H2|H3}}
{{era|H2|H3}}
{{Ratings}}
{{Ratings}}
'''Sentinel Launchers''' are small armor-covered devices built into the walls of some [[Forerunner]] facilities. They have appeared in [[Halo 2]] and [[Halo 3]]. When hostile entities, such as [[Flood]], are detected in the immediate area, they open their cover and dispense [[Sentinels]]. When a [[Sentinel]] is about to be dispensed, the launcher will make a noise that increases in pitch until the [[Sentinel]] is dispensed.
'''Sentinel Launchers''', are small armor-covered devices built into the walls of some [[Forerunner]] facilities. They have appeared in [[Halo 2]] and [[Halo 3]]. When hostile entities, such as [[Flood]], are detected in the immediate area, they open their cover and dispense [[Sentinels]]. When a [[Sentinel]] is about to be dispensed, the launcher will make a noise that increases in pitch until the [[Sentinel]] is dispensed.


Most [[Sentinel]]s seen being dispensed are the normal silver ones, though a few dispense the gold, [[Major Sentinel|shielded Majors]]. One way to destroy a launcher is to attack it when the armored cover opens to release a [[Sentinel]] (an over charged [[plasma]] shot is a one shot kill and also creates an EMP style effect on nearby shields.) It is also possible to destroy a closed dispenser by sticking a [[Plasma Grenade]] on its cover or by hitting it with a [[melee]] attack. However, the [[melee]] attack will drop your shields, so it's most useful to [[melee]] the Launchers when there are no other enemies around.
Most [[Sentinel]]s seen being dispensed are the normal silver ones, though a few dispense the gold, [[Major Sentinel|shielded Majors]]. One way to destroy a launcher is to attack it when the armored cover opens to release a [[Sentinel]] (an over charged [[plasma]] shot is a one shot kill and also creates an EMP style effect on nearby shields.) It is also possible to destroy a closed dispenser by sticking a [[Plasma Grenade]] on its cover or by hitting it with a [[melee]] attack; however, the [[melee]] attack will drop your shields, so it's most useful to [[melee]] the Launchers when there are no other enemies around.


These launchers can only be found on the level [[Sacred Icon (Level)|Sacred Icon]] in [[Halo 2]] and only briefly in [[Halo 3]]. This has confused a lot of [[Halo 2]] players as on the levels [[The Arbiter (Level)|The Arbiter]] and [[Oracle (Level)|Oracle]] there are [[Sentinel]]s but no Sentinel Launchers. Although some [[Sentinel]]s could have escaped the destruction of the first [[Installation 04|Halo]], few would have been able to. There are an extremely large number of [[Sentinel]]s on the two levels and too many for the amount that could have escaped [[Installation 04|Halo]]'s destruction. This would probably mean that they came from a production facility of some sort or are produced on site and are in fact [[Sentinels]] that originated from the [[Gas Mine]].
These launchers can only be found on the level [[Sacred Icon (Level)|Sacred Icon]] in [[Halo 2]] and only briefly in [[Halo 3]]. This has confused a lot of [[Halo 2]] players as on the levels [[The Arbiter (Level)|The Arbiter]] and [[Oracle (Level)|Oracle]] there are [[Sentinel]]s but no Sentinel Launchers. Although some [[Sentinel]]s could have escaped the destruction of the first [[Installation 04|Halo]], few would have been able to. There are an extremely large number of [[Sentinel]]s on the two levels and too many for the amount that could have escaped [[Installation 04|Halo]]'s destruction. This would probably mean that they came from a production facility of some sort or are produced on site and are in fact [[Sentinels]] that originated from the [[Gas Mine]].