Melee: Difference between revisions

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{{Ratings}}
{{Ratings}}
{{Era|H1|RVB|H2|H3|H3R|HW|}}
{{Era|H1|RVB|H2|H3|H3R|HW|}}
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**[[Flood Tank Forms]]
**[[Flood Tank Forms]]
**[[Flood Stalker Forms]]
**[[Flood Stalker Forms]]
**[[Flood Thrasher Form]]


==Halo 3==
==Halo 3==
In Halo 3, the melee ability is much more powerful than it was in the past two games, making it a seemingly integral part of all close range engagements, especially in multiplayer. Due to it's augmented power, a common multiplayer tactic is to charge the enemy with an assault rifle, then melee the enemy once up close. If performed correctly, the enemy should have been slain once meleed, given that the enemy had regular shields. When the energy sword is equipped, the melee ability becomes a quick "slice", which although faster, is significantly weaker than the regular "lunge". Also, it is possible to assassinate another player through thin glass, such as the glass in the Valhalla and Snowbound bases.
In Halo 3, the melee ability is much more powerful than it was in the past two games, making it a seemingly integral part of all close range engagements, especially in multiplayer. Due to it's augmented power, a common multiplayer tactic is to charge the enemy with an assault rifle, then melee the enemy once up close. If performed correctly, the enemy should have been slain once meleed, given that the enemy had regular shields. When the energy sword is equipped, the melee ability becomes a quick "slice", which although faster, is significantly weaker than the regular "lunge". Also, it is possible to assassinate another player through thin glass, such as the glass in the Valhalla and Snowbound bases.


==Trivia==
==Trivia==
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*Before the two title updates, there was sometimes a glitch in which the player, killed by a melee, would go flying across the map, as if hit by a Gravity Hammer or Rocket Launcher.
*Before the two title updates, there was sometimes a glitch in which the player, killed by a melee, would go flying across the map, as if hit by a Gravity Hammer or Rocket Launcher.
*Assassinating someone will kill them with one hit even when they have full shields.
*Assassinating someone will kill them with one hit even when they have full shields.
*In [[Halo 2]] [[multiplayer]], it can take up to three melee strikes to the front or side to kill a fully regularly shielded enemy. In [[Halo 3]] [[multiplayer]], if the target has no [[Overshield]], only two strikes to the front or side are needed.
*In [[Halo 2]] [[multiplayer]], it can take up to three melee strikes to the front or side to kill a fully regularly shielded enemy. In [[Halo 3]] [[multiplayer]], if the target has no [[Overshield]], only two strikes to the front or side are needed.
*Halo 2's melee system was based on three levels of player movement, a stationary melee doing the least damage, a running melee taking down roughly half of the shield, and a jumping melee almost completely removing the shield.
*Halo 2's melee system was based on three levels of player movement, a stationary melee doing the least damage, a running melee taking down roughly half of the shield, and a jumping melee almost completely removing the shield.
*In [[Halo 2]] and Halo 3 the melee attack has a small lunge distance compared to that in [[Halo CE]].
*In [[Halo 2]] and Halo 3 the melee attack has a small lunge distance compared to that in [[Halo CE]].