Melee: Difference between revisions
Undo revision 698656 by Gunnery Sergeant Gonzalez (talk)
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(Undo revision 698656 by Gunnery Sergeant Gonzalez (talk)) |
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*If you can make the Arbiter hold a support weapon he'll also be able to melee if they get too close. | *If you can make the Arbiter hold a support weapon he'll also be able to melee if they get too close. | ||
*In [[Halo 3]], even if you set the players to have invinciblity (as in the famed Halo 3 playlist Rocket Race), assassinations will still kill them, though nothing else will. | *In [[Halo 3]], even if you set the players to have invinciblity (as in the famed Halo 3 playlist Rocket Race), assassinations will still kill them, though nothing else will. | ||
*A quick way to save ammo in campaign is to go around meleeing enemies. It doesn't take very long to kill even a [[Brute]] with a [[Brute Shot]]'s slung blade | *A quick way to save ammo in campaign is to go around meleeing enemies. It doesn't take very long to kill even a [[Brute]] with a [[Brute Shot]]'s slung blade. | ||
*If you get too close, [[Hunters]] will use their shields as melee weapons. | *If you get too close, [[Hunters]] will use their shields as melee weapons. | ||
*Some fans have called using melee attacks "whacking" and "nutting", and in [[Campaign]], when using the method mentioned above (going around in Campaign hitting enemies) "Whack-Attack" or "Ammo-Saver-fest '07". | *Some fans have called using melee attacks "whacking" and "nutting", and in [[Campaign]], when using the method mentioned above (going around in Campaign hitting enemies) "Whack-Attack" or "Ammo-Saver-fest '07". |