Mk50 Sidekick: Difference between revisions

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===Usage===
===Usage===
The Mk50 Sidekick was in service with UNSC forces as early as [[2551]].{{Ref/Novel|Id=WC|Winter Contention}} Spartans are drilled to equip the pistol very quickly.{{Ref/Reuse|forge}} By December 2559, the weapon was in service with UNSC forces aboard the {{UNSCShip|Infinity}}, serving as primary personal sidearm of Spartans and other special forces units onboard,{{Ref/Reuse|Enc22}} and saw action at the [[Battle for Zeta Halo]].{{Ref/Reuse|gameplay}}
The Mk50 Sidekick was in service with UNSC forces as early as [[2551]].{{Ref/Novel|Id=WC|Halo: Winter Contention}} Spartans are drilled to equip the pistol very quickly.{{Ref/Reuse|forge}} By December 2559, the weapon was in service with UNSC forces aboard the {{UNSCShip|Infinity}}, serving as primary personal sidearm of Spartans and other special forces units onboard,{{Ref/Reuse|Enc22}} and saw action at the [[Battle for Zeta Halo]].{{Ref/Reuse|gameplay}}


===Variants===
===Variants===
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*'''Mk50 Swiftguard''': A variant with beta-build firmware to improve end-to-end data encryption and increase compatibility with vintage UNSC protocols.{{Ref/Game|Id=Swiftguard|HINF|Mk50 Swiftguard description|Quote=Emerson-developed data acquisition suite with real time targeting telemetry meant to integrate directly with the latest VISR displays and tactical uplink protocols. The latest beta-build firmware provides improved end-to-end data encryption and increased compatibility with vintage UNSC protocols.}}
*'''Mk50 Swiftguard''': A variant with beta-build firmware to improve end-to-end data encryption and increase compatibility with vintage UNSC protocols.{{Ref/Game|Id=Swiftguard|HINF|Mk50 Swiftguard description|Quote=Emerson-developed data acquisition suite with real time targeting telemetry meant to integrate directly with the latest VISR displays and tactical uplink protocols. The latest beta-build firmware provides improved end-to-end data encryption and increased compatibility with vintage UNSC protocols.}}
*'''[[Striker Sidekick]]''': A yellow-painted variant of the Mk50 Sidekick that holds 14 rounds, can kill in a minimum of five shots, and features less bloom, at the cost of stronger recoil.{{Ref/Game|HINF|Forge - Striker Sidekick description|Quote=Precision Mk50 Sidekick modified for improved stopping power.}}
*'''[[Striker Sidekick]]''': A yellow-painted variant of the Mk50 Sidekick that holds 14 rounds, can kill in a minimum of five shots, and features less bloom, at the cost of stronger recoil.{{Ref/Game|HINF|Forge - Striker Sidekick description|Quote=Precision Mk50 Sidekick modified for improved stopping power.}}
*'''Vicious Sidekick''': A Mk50 Sidekick modified and used by Banished personnel.{{Ref/Game|Id=Vicious|HINF|Vicious Sidekick description|Quote=Chop chop.}}
<gallery class=center>
<gallery class=center>
File:HINF - Weapon model icon - Mk50 Groovegrip.png|Mk50 Groovegrip
File:HINF - Weapon model icon - Mk50 Groovegrip.png|Mk50 Groovegrip
File:HINF MK50Swiftguard Weapon Model Icon.png|Mk50 Swiftguard
File:HINF MK50Swiftguard Weapon Model Icon.png|Mk50 Swiftguard
File:HINF Sidekick Striker Crop.png|Striker Sidekick
File:HINF Sidekick Striker Crop.png|Striker Sidekick
File:HINF-ViciousSidekick.png|Vicious Sidekick
</gallery>
</gallery>


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==Production notes==
==Production notes==
The Sidekick was designed as a true sidearm pistol, being lightning fast to draw and fire, acting as a reliable backup when the player's primary weapon is depleted. Compared to the [[Magnum]]s of previous titles, the Sidekick was described being closest in function to ''[[Halo 2]]''{{'}}s [[M6C magnum]].{{Ref/Site|Id=Waypoint|URL=https://www.halowaypoint.com/en-us/news/infinite-inquiries|Site=Halo Waypoint|Page=Infinite Inquiries|Quote=The “Sidekick” is a true sidearm pistol that is lightning fast to draw and fire – truly exceling as a reliable backup when your primary weapon is depleted and a Brute is bearing down on you. Compared to previous titles, this weapon is closest to Halo 2's version of the Magnum.|Quotee=John Junyszek (Unyshek)|D=30|M=07|Y=2020}} In [[2021 (real world)#April|April 2021]], it was shown that the Sidekick had received a redesign since its [[Halo Infinite Campaign Gameplay Premiere|reveal]] in [[2020#July|July 2020]]. It would now include an underbarrel attachment similar to those featured on the [[M6C/SOCOM]] and the Tactical variant of the [[M6H magnum|M6H2 Magnum]], as well as some other small changes.{{Ref/Twitter|Unyshek|1387906016218546177|John Junyszek|Quote=That's not an attachment on the Sidekick. That's the Sidekick|D=29|M=04|Y=2021}}
The Sidekick was designed as a true sidearm pistol, being lightning fast to draw and fire, acting as a reliable backup when the player's primary weapon is depleted. Compared to the [[Magnum]]s of previous titles, the Sidekick was described being closest in function to ''[[Halo 2]]''{{'}}s [[M6C magnum]].{{Ref/Site|Id=Waypoint|URL=https://www.halowaypoint.com/en-us/news/infinite-inquiries|Site=Halo Waypoint|Page=Infinite Inquiries|Quote=The “Sidekick” is a true sidearm pistol that is lightning fast to draw and fire – truly exceling as a reliable backup when your primary weapon is depleted and a Brute is bearing down on you. Compared to previous titles, this weapon is closest to Halo 2's version of the Magnum.|Quotee=John Junyszek (Unyshek)|D=30|M=07|Y=2020}} In [[2021 (real world)#April|April 2021]], it was shown that the Sidekick had received a redesign since its [[Halo Infinite Campaign Gameplay Premiere|reveal]] in [[2020#July|July 2020]]. It would now include an underbarrel attachment similar to those featured on the [[M6C/SOCOM]] and the Tactical variant of the [[M6H2 magnum]], as well as some other small changes.{{Ref/Twitter|Unyshek|1387906016218546177|John Junyszek|Quote=That's not an attachment on the Sidekick. That's the Sidekick|D=29|M=04|Y=2021}}


==Gallery==
==Gallery==
{{Linkbox|gallery=yes|gallerypage=Images of MK50 Sidekick}}
{{Linkbox|gallery=yes}}
===Developmental images===
===Developmental images===
<gallery>
<gallery>
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File:HINF CGP MK50 Reload Animation - More Magazine.png|First-person view of the Mk50's reload in the ''Halo Infinite'' Campaign Gameplay Premiere, displaying the magazine.
File:HINF CGP MK50 Reload Animation - More Magazine.png|First-person view of the Mk50's reload in the ''Halo Infinite'' Campaign Gameplay Premiere, displaying the magazine.
File:HINF CGP MK50 Reload - Ammo Visible.png|First-person view of the Mk50's reload in the ''Halo Infinite'' Campaign Gameplay Premiere, with 10mm rounds visible in the magazine.  
File:HINF CGP MK50 Reload - Ammo Visible.png|First-person view of the Mk50's reload in the ''Halo Infinite'' Campaign Gameplay Premiere, with 10mm rounds visible in the magazine.  
File:HINF Concept Mk50Groovegrip.jpg|Finalized concept art of the Mk50 Groovegrip model.
File:HINF Concept Mk50Swiftguard.jpg|Concept exploration of the Mk50 Swiftguard model.
File:HINF Concept Mk50Swiftguard2.jpg|Concept refinement of the Mk50 Swiftguard model.
File:HINF Concept Mk50Swiftguard3.jpg|Finalized concept art of the Mk50 Swiftguard model.
</gallery>
</gallery>


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File:HINF MK50Groovegrip 1.png|A Spartan with the Mk50 Groovegrip.
File:HINF MK50Groovegrip 1.png|A Spartan with the Mk50 Groovegrip.
File:HINF-MK50SwiftguardFirstperson.png|First-person view of the MK50 Swiftguard.
File:HINF-MK50SwiftguardFirstperson.png|First-person view of the MK50 Swiftguard.
File:HINF-YapPK4.jpg|A [[CONQUEROR-class helmet|Conqueror]]-clad Spartan-IV looking at a Vicious Sidekick.
</gallery>
</gallery>


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*''[[Halo Infinite]]'' {{1st}}
*''[[Halo Infinite]]'' {{1st}}
*''[[Halo: The Rubicon Protocol]]''
*''[[Halo: The Rubicon Protocol]]''
*''[[Winter Contention]]''
*''[[Halo: Winter Contention]]''
*''[[Halo: Saturn Devouring His Son]]''
*''[[Halo: Trial of Reckoning]]''
*''[[Halo: Hippocratica]]''
*''[[Halo: The Television Series Season Two]]


==Sources==
==Sources==
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