18
edits
DevonHeroX (talk | contribs) No edit summary |
|||
(11 intermediate revisions by 8 users not shown) | |||
Line 2: | Line 2: | ||
{{Disambig header|the [[United Nations Space Command|UNSC]] infantry weapon|other uses of the term "Commando"|Commando (disambiguation)|l1=its disambiguation page}} | {{Disambig header|the [[United Nations Space Command|UNSC]] infantry weapon|other uses of the term "Commando"|Commando (disambiguation)|l1=its disambiguation page}} | ||
{{Weapon infobox | {{Weapon infobox | ||
|name=VK78 Commando | |name=VK78 Commando Rifle | ||
|image=[[File:HINF - VK78 Commando Product Logo.png|100px]] | |image=[[File:HINF - VK78 Commando Product Logo.png|100px]] | ||
[[File:HINF VK78Commando Crop.png|300px]] | [[File:HINF VK78Commando Crop.png|300px]] | ||
Line 25: | Line 25: | ||
|optics= | |optics= | ||
|range= | |range= | ||
}} | }} | ||
{{Article quote|The VK78 Commando is an infantry automatic rifle, with features of both light machine guns and designated marksman rifles. When zoomed, the weapon switches to semi-automatic for more accurate shots.{{Ref/Game|Id=forge|HINF|Forge - VK78 Commando Rifle description|Quote=The VK78 Commando is an infantry automatic rifle, with features of both light machine guns and designated marksman rifles. When zoomed, the weapon switches to semi-automatic for more accurate shots.}}}} | {{Article quote|The VK78 Commando Rifle is an infantry automatic rifle, with features of both light machine guns and designated marksman rifles. When zoomed, the weapon switches to semi-automatic for more accurate shots.{{Ref/Game|Id=forge|HINF|Forge - VK78 Commando Rifle description|Quote=The VK78 Commando is an infantry automatic rifle, with features of both light machine guns and designated marksman rifles. When zoomed, the weapon switches to semi-automatic for more accurate shots.}}}} | ||
The '''VK78 Commando''' is a weapon manufactured by [[Vakara GesmbH]], in service with the [[United Nations Space Command]].{{Ref/Reuse|Enc22}} | The '''VK78 Commando''' is a weapon manufactured by [[Vakara GesmbH]], in service with the [[United Nations Space Command]].{{Ref/Reuse|Enc22}} | ||
Line 35: | Line 33: | ||
[[File:HINF MarineCommandoPatrol.jpg|left|thumb|A Marine on patrol, holding a Commando.]] | [[File:HINF MarineCommandoPatrol.jpg|left|thumb|A Marine on patrol, holding a Commando.]] | ||
The VK78 fires 6.5 mm rounds on automatic, and is fitted via rail-mounting with a [[recon sight]]-style optic that can magnify up to at least 2×.{{Ref/Reuse|Enc22}} It is distinctive among human rifles in that it does not share the common bullpup configuration of weapons like the [[MA40 assault rifle]] and [[BR75 battle rifle]], in which the magazine is inserted behind the trigger. Instead, the magazine well is located at an angle directly in front of the trigger guard.{{Ref/Game|Id=hinfmodel|HI|In-game weapon model}} The design of the weapon emphasizes ergonomics and reliability.{{Ref/Site|Id=monster|URL=https://news.xbox.com/en-us/2020/08/31/xbox-monster-energy-promotion/|Site=Xbox Wire|Page=Bank Now, Play Later: Halo Infinite Meets Monster Energy Global Partnership|D=31|M=8|Y=2020}} The VK78's charging handle is positioned on the left side of its body, just behind a side-mounted ammunition counter. Above the pistol grip is a fire selector dial, with two markings, the former of which is a row of red dots (presumably indicating fully-automatic) and the latter of which is a single white dot (potentially safe or semi-automatic). The weapon features numerous markings, including serial numbers, caliber specifications on the body and bolt carrier, and a small UNSC emblem atop a wedge-like protrusion in front of the top-mounted rail, behind the barrel. The VK78 used in 2560 features a matte black, grey and olive drab finish, with a prominent white strip across the weapon's front end.{{Ref/Game|Id=hinfmodel|HI|In-game weapon model}} | The VK78 fires 6.5 mm rounds on automatic, and is fitted via rail-mounting with a [[recon sight]]-style optic that can magnify up to at least 2×.{{Ref/Reuse|Enc22}} It is distinctive among human rifles in that it does not share the common bullpup configuration of weapons like the [[MA40 assault rifle]] and [[BR75 battle rifle]], in which the magazine is inserted behind the trigger. Instead, the magazine well is located at an angle directly in front of the trigger guard.{{Ref/Game|Id=hinfmodel|HI|In-game weapon model}} The design of the weapon emphasizes ergonomics and reliability.{{Ref/Site|Id=monster|URL=https://news.xbox.com/en-us/2020/08/31/xbox-monster-energy-promotion/|Site=Xbox Wire|Page=Bank Now, Play Later: Halo Infinite Meets Monster Energy Global Partnership|D=31|M=8|Y=2020}} The VK78's charging handle is positioned on the left side of its body, just behind a side-mounted ammunition counter. Above the pistol grip is a fire selector dial, with two markings, the former of which is a row of red dots (presumably indicating fully-automatic) and the latter of which is a single white dot (potentially safe or semi-automatic). The weapon features numerous markings, including serial numbers, caliber specifications on the body and bolt carrier, and a small UNSC emblem atop a wedge-like protrusion in front of the top-mounted rail, behind the barrel. The VK78 used in 2560 features a matte black, grey and olive drab finish, with a prominent white strip across the weapon's front end.{{Ref/Game|Id=hinfmodel|HI|In-game weapon model}} | ||
The sides of the upper receiver contain a [https://internationalsportsman.com/proof-marks-date-codes-and-german-firearms/ proof mark] indicating the weapon's year of manufacture and a certification that the weapon is safe to fire with nitrocellulose-based gunpowder. In the case of the VK78s supplied to {{UNSCShip|Infinity}} forces in 2560, the weapons have the proof code FC, which translates to a manufacture year of [[2552]]. | |||
===Usage=== | ===Usage=== | ||
VK78s were employed as early as [[2495]], during which time they were selected by the [[Colonial Military Authority]] to replace aging stocks of [[HMG-38 heavy machine gun]]s in then-current service.{{Ref/Reuse|Enc22}}{{Ref/Reuse|CFShowcase}} By [[2560]], the Commando was employed by [[ | VK78s were employed as early as [[2495]], during which time they were selected by the [[Colonial Military Authority]] to replace aging stocks of [[HMG-38 heavy machine gun]]s in then-current service.{{Ref/Reuse|Enc22}}{{Ref/Reuse|CFShowcase}} By [[2560]], the Commando was employed by [[United Nations Space Command]] personnel during the [[Battle for Zeta Halo]]. Some [[Jiralhanae]] and [[Skimmer]]s also used scavenged VK78s during the conflict.{{Ref/Reuse|hinfgameplay}} | ||
===Variants=== | ===Variants=== | ||
Line 51: | Line 51: | ||
Featured in both [[campaign]] and [[multiplayer]], the Commando is a common weapon, being found frequently in [[weapon pads]] on multiplayer maps, or scattered around campaign levels. Ammo for the weapon is usually plentiful, as a result. It holds 20 rounds in its magazine in total. In multiplayer, it takes 9 rounds to strip the shields of a fully shielded spartan and takes 8 body shots or 1 head shot to kill them.{{Ref/Reuse|hinfgameplay}} | Featured in both [[campaign]] and [[multiplayer]], the Commando is a common weapon, being found frequently in [[weapon pads]] on multiplayer maps, or scattered around campaign levels. Ammo for the weapon is usually plentiful, as a result. It holds 20 rounds in its magazine in total. In multiplayer, it takes 9 rounds to strip the shields of a fully shielded spartan and takes 8 body shots or 1 head shot to kill them.{{Ref/Reuse|hinfgameplay}} | ||
==Non-canon and dubious canon appearances== | |||
===Codename: ECLIPSE PHASE=== | |||
{{Main|Codename: ECLIPSE PHASE}} | |||
Codename: ECLIPSE PHASE was a prototype based around the VK78 Commando that was tested in a simulation.{{Ref/Twitter|Id=TwitterHaloCommandoEP|Halo|1770506885893931215|Halo|Y=2020|M=10|D=19|Quote=“Get ready to meet my little friend!” 💥 Step into the shadows and eclipse the competition with the VK78 Commando. #Halo101}} | |||
==Production notes== | ==Production notes== | ||
Line 79: | Line 84: | ||
File:HINF CQBCommando.png|A [[CQB-class Mjolnir|CQB]]-clad [[Spartan-IV]] wielding a VK78 in the [[A New Generation]] trailer. | File:HINF CQBCommando.png|A [[CQB-class Mjolnir|CQB]]-clad [[Spartan-IV]] wielding a VK78 in the [[A New Generation]] trailer. | ||
File:HINF-Zvezda transparent.png|A [[ZVEZDA-class Mjolnir|Zvezda]]-clad Spartan-IV with a VK78. | File:HINF-Zvezda transparent.png|A [[ZVEZDA-class Mjolnir|Zvezda]]-clad Spartan-IV with a VK78. | ||
File:HINF_Multiplayer Reveal 2021-6.png|A [[FIREFALL-class Mjolnir|Firefall]]-clad Spartan holding a VK78. | File:HINF_Multiplayer Reveal 2021-6.png|A [[FIREFALL-class Mjolnir|Firefall]]-clad Spartan holding a VK78. | ||
File:HINF-Deadlock.jpg|Side view of a Spartan sprinting with the VK78 Commando. | |||
File:HINF MarineScout.png|A Marine with the VK78. | |||
File:HINF StreetViperLaunchSite.png|Frontal view of a Spartan sprinting with the VK78. | |||
File:HINF Jiralhanae Warrior Commando.png|A [[Jiralhanae Warrior]] armed with a VK78. | File:HINF Jiralhanae Warrior Commando.png|A [[Jiralhanae Warrior]] armed with a VK78. | ||
File:HINF Skimmer Melee Attack.png|A [[Skimmer]] armed with a VK78. | File:HINF Skimmer Melee Attack.png|A [[Skimmer]] armed with a VK78. | ||
Line 87: | Line 94: | ||
==List of appearances== | ==List of appearances== | ||
*''[[Halo Infinite]]'' {{1st}} | *''[[Halo Infinite]]'' {{1st}} | ||
*''[[Halo: The Television Series Season Two]]'' | |||
**''[[Onyx (TV Series)|Onyx]]'' | |||
**''[[Thermopylae (TV Series)|Thermopylae]]'' | |||
**''[[Halo (TV Series)|Halo]]'' | |||
*''[[Halo: Flashpoint]]'' | |||
==Sources== | ==Sources== |
edits