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Dragonclaws (talk | contribs) m (Reverted edit of 69.19.14.18, changed back to last version by Dragonclaws) |
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== | {{Status|Gameplay}} | ||
{{Notice/Gameplay}} | |||
{{Under construction}} | |||
{{Disambig header|the weapon featured in most ''Halo'' games|other uses of the term "assault rifle"|Assault rifle (disambiguation)|l1=its disambiguation page}} | |||
{{Infobox/Weapon/Gameplay | |||
|name=Assault Rifle | |||
|image=[[File:HINF MA40 Render.png|300px]] | |||
|faction=[[Human]] ([[United Nations Space Command|UNSC]]) | |||
|tier=Tier-1 [[Loadout weapon]] | |||
|class=[[Weapon_class#Assault_rifle|Assault rifle]] | |||
|type=[[Kinetic|Kinetic weapon]] | |||
|mode=Automatic | |||
|range=Close to medium | |||
|counterparts= | |||
;[[Human]] ([[United Nations Space Command|UNSC]]): ([[Silenced SMG|Silenced]]) [[SMG]] | |||
;[[Covenant]]: [[Needler]]<br>[[Plasma Repeater]]<br>([[Brute Plasma Rifle|Brute]]) [[Plasma Rifle]]<br>[[Storm Rifle]]<br>[[Spiker]] | |||
;[[Banished]]: [[Pulse Carbine]] | |||
;[[Forerunner]]: [[Sentinel Beam]]<br>[[Suppressor]] | |||
|damage=Low | |||
|aoedamage= | |||
|aoeradius= | |||
|dmgtype= | |||
|projspeed=Slow to very high | |||
|maxrange= | |||
|rof=Medium to high | |||
|accuracy=Very low to medium | |||
|spread= | |||
|recoil= | |||
|mag=Varies | |||
|maxammo= | |||
|heat= | |||
|battery= | |||
|zoom= | |||
|tagname= | |||
|generalvariants= | |||
|hovariants= | |||
|h5reqvariants= | |||
|hinfvariants=[[MA40 Longshot]]{{Ref/Game|Id=longshot|HINF|[[Forge]] - MA40 Longshot description|Quote=Precision MA40 with improved long-range performance.}} | |||
|scopes= | |||
|attachments= | |||
}} | |||
The '''Assault Rifle''' is an automatic weapon that has appeared in many ''[[Halo (disambiguation)|Halo]]'' video games. | |||
==Universe and lore== | |||
{{Main|MA5 series}} | |||
{{Expand-section}} | |||
==Overview== | |||
{{Expand-section}} | |||
===Counterparts=== | |||
{{Expand-section}} | |||
{{Clear}} | |||
== | ==''Halo: Combat Evolved'' and ''Halo: Combat Evolved Anniversary''== | ||
{{Infobox/Weapon/Gameplay | |||
|name=Assault Rifle | |||
|image=[[File:HCE MA5B ICWS AR.png|300px]] | |||
|mode= | |||
|counterparts=;[[Covenant]]: [[Needler]]<br>[[Plasma Rifle]] | |||
|damage=10 | |||
|dmgtype=<code>assault rifle\bullet</code> | |||
|projspeed=324 [[world unit|wu]]/s | |||
|maxrange=40 [[world unit|wu]] | |||
|rof=15 rounds per second | |||
|spread=2 to 6.5 degrees | |||
|mag=60 rounds | |||
|maxammo=600 rounds (10 magazines) | |||
|melee= | |||
|tagname=<code>assault rifle</code> | |||
{{Ref/File|Id=HCEEK_AR|HCEEK|tags\weapons\assault rifle\assault rifle.weapon}} | |||
}} | |||
{{Main|First-person shooter}} | |||
{{Expand-section}} | |||
===[[Campaign]]=== | |||
{{Expand-section}} | |||
== | ===[[Multiplayer]]=== | ||
{{Expand-section}} | |||
{{Clear}} | |||
[[Category: | ==''Halo 3'' and ''Halo 3: ODST''== | ||
[[Category: | {{Infobox/Weapon/Gameplay | ||
|name=Assault Rifle | |||
|image=[[File:H3-MA5C-ICWS-AR-Left.png|300px]] | |||
|mode= | |||
|counterparts= | |||
;[[Human]] ([[United Nations Space Command|UNSC]]): ([[Silenced SMG|Silenced]]) [[SMG]] | |||
;[[Covenant]]: [[Needler]]<br>([[Brute Plasma Rifle|Brute]]) [[Plasma Rifle]]<br>[[Spiker]] | |||
;[[Forerunner]]: [[Sentinel Beam]] | |||
|damage=7.5 | |||
|dmgtype=<code>bullet_slow</code> | |||
|projspeed=80 [[world unit|wu]]/s | |||
|maxrange=40 [[world unit|wu]] | |||
|rof=10 rounds per second | |||
|spread=0.1 to 3 degrees<br>(0.1 degrees min error) | |||
|mag=32 | |||
|maxammo=352 rounds (11 magazines) | |||
|melee=<code>strike_melee</code> | |||
|tagname=<code>assault_rifle</code> | |||
{{Ref/File|Id=H3EK_AR|H3EK|tags\objects\weapons\rifle\assault_rifle\assault_rifle.weapon}} | |||
{{Ref/File|Id=H3ODSTEK_AR|H3ODSTEK|tags\objects\weapons\rifle\assault_rifle\assault_rifle.weapon}} | |||
}} | |||
===Campaign and [[Firefight]]=== | |||
{{Expand-section}} | |||
===Multiplayer=== | |||
{{Expand-section}} | |||
===Changes from ''Halo 3'' to ''ODST''=== | |||
*Bullet damage vs shields decreased to 50% | |||
{{Clear}} | |||
==''Halo: Reach''== | |||
{{Infobox/Weapon/Gameplay | |||
|name=Assault Rifle | |||
|image=[[File:HR-MA37-left.png|300px]] | |||
|mode= | |||
|counterparts= | |||
;[[Covenant]]: [[Needler]]<br>[[Plasma Repeater]]<br>[[Plasma Rifle]]<br>[[Spiker]] | |||
|damage=5.834 to 6.788 | |||
|dmgtype=<code>bullet_slow</code> | |||
|projspeed=3000 [[world unit|wu]]/s | |||
|maxrange=100 [[world unit|wu]] | |||
|rof=10 rounds per second | |||
|spread=0.3 to 2.5 degrees | |||
|mag=32 | |||
|maxammo=288 rounds (9 magazines) | |||
|melee=<code>strike_melee</code> | |||
|tagname=<code>assault_rifle</code> | |||
{{Ref/File|Id=HREK_AR|HREK|tags\objects\weapons\rifle\assault_rifle\assault_rifle.weapon}} | |||
}} | |||
===Campaign and Firefight=== | |||
{{Expand-section}} | |||
===Multiplayer=== | |||
{{Expand-section}} | |||
{{Clear}} | |||
==''Halo 4''== | |||
{{Infobox/Weapon/Gameplay | |||
|name=Assault Rifle | |||
|image=[[File:H4-MA5D-ICWS-AR-AltLeftSide.png|300px]] | |||
|mode= | |||
|counterparts= | |||
;[[Covenant]]: [[Storm Rifle]] | |||
;[[Forerunner]]: [[Suppressor]] | |||
|damage=Default: 7.5 | |||
{{Clear}} | |||
Tuning: 9 | |||
|dmgtype=<code>bullet_slow</code> | |||
|projspeed=1500 [[world unit|wu]]/s | |||
|maxrange=100 [[world unit|wu]] | |||
|rof=10 rounds per second | |||
|spread=Default:0.15 to 2.4 degrees | |||
{{Clear}} | |||
Tuning:0.15 to 2 degrees | |||
|mag=32 | |||
|maxammo=224 rounds (7 magazines) | |||
|melee=<code>strike_melee</code> | |||
|tagname=<code>storm_assault_rifle</code> | |||
{{Ref/File|Id=H4EK_AR|H4EK|tags\objects\weapons\rifle\storm_assault_rifle\storm_assault_rifle.weapon}} | |||
}} | |||
===Campaign and [[Spartan Ops]]=== | |||
{{Expand-section}} | |||
===Multiplayer=== | |||
{{Expand-section}} | |||
===Changes from ''Halo 4'' to [[Halo_4_Title_Updates#Weapon_Tuning_Update|''Weapon Tuning Update'']]=== | |||
*Damage increased to 120%. | |||
*Max [[spread]] decreased from 2.4 to 2 degrees. | |||
*[[Auto aim]] angle decreased from 5 to 3 degrees. | |||
*[[Magnetism]] angle decreased from 10 to 7 degrees.{{Ref/File|Id=H4EK_WT|H4EK|data\multiplayer\megalo\weapon_params.txt}} | |||
{{Clear}} | |||
==''Halo 2: Anniversary'' Multiplayer== | |||
{{Infobox/Weapon/Gameplay | |||
|name=Assault Rifle | |||
|image=[[File:H2A MA5D-AR.png|300px]] | |||
|mode= | |||
|counterparts= | |||
;[[Human]] ([[United Nations Space Command|UNSC]]): ([[Silenced SMG|Silenced]]) [[SMG]] | |||
;[[Covenant]]: [[Needler]]<br>([[Brute Plasma Rifle|Brute]]) [[Plasma Rifle]] | |||
;[[Forerunner]]: [[Sentinel Beam]] | |||
|damage=7.5 | |||
|dmgtype=<code>bullet_slow</code> | |||
|projspeed=1500 [[world unit|wu]]/s | |||
|maxrange=75 [[world unit|wu]] | |||
|rof=10 rounds per second | |||
|spread=0.4 to 2.3 degrees<br>(0.2 degrees min error) | |||
|mag=32 | |||
|maxammo=224 rounds (7 magazines) | |||
|melee=<code>strike_melee</code> | |||
|tagname=<code>h2a_assault_rifle</code> | |||
{{Ref/File|Id=H2AMPEK_AR|H2AMPEK|tags\objects\weapons\h2a_assault_rifle\h2a_assault_rifle.weapon}} | |||
}} | |||
===Multiplayer=== | |||
{{Expand-section}} | |||
{{Clear}} | |||
==''Halo 5: Guardians''== | |||
<center>''Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate''</center> | |||
{{Infobox/Weapon/Gameplay | |||
|name=Assault Rifle | |||
|image=[[File:H5G-Render-AssaultRifle.png|300px]] | |||
|mode= | |||
|counterparts= | |||
;[[Human]] ([[United Nations Space Command|UNSC]]): [[SMG]] | |||
;[[Covenant]]: [[Brute Plasma Rifle]]<br>[[Storm Rifle]] | |||
;[[Forerunner]]: [[Sentinel Beam|Safeguard Sentinel Beam]]<br>[[Suppressor]] | |||
|damage=Default: 7.8 (2x headshot) | |||
{{Clear}} | |||
Tuning: 6 (6x headshot) | |||
|dmgtype=<code>bullet_slow</code> | |||
|projspeed=1500 [[world unit|wu]]/s | |||
|maxrange=100 [[world unit|wu]] | |||
|rof=Default: 10 rounds per second | |||
{{Clear}} | |||
Tuning: 10.5 rounds per second | |||
|spread=Default: 0.15 to 2.3 degrees<br>(0.05 degrees min error)<br>(0.09 to 1.38 degrees zoomed) | |||
{{Clear}} | |||
Tuning: 0.15 to 2 degrees<br>(0.05 degrees min error) | |||
|mag=36 | |||
|maxammo=216 rounds (6 magazines) <br>324 rounds with Ammo Mod | |||
|zoom=1.4x magnification<br>(projection sight) | |||
|melee=<code>strike_melee</code> | |||
|tagname=<code>assault_rifle</code> | |||
|generalvariants= | |||
|h5reqvariants=None | |||
|scopes=*[[Projection Sight]] (default) | |||
*[[Recon Sight]] | |||
*[[Longshot Sight]] | |||
*[[Hybrid Sight]] | |||
*[[COG]] | |||
*[[Morph Sight]] | |||
|attachments=*[[Kinetic Bolts]] | |||
*[[Silencer]] | |||
*[[Laser Targeter]] | |||
*[[Long Barrel]] | |||
*[[Stabilization Jets]] | |||
*[[Energy Bayonet]] | |||
*[[Extended Mag]] | |||
*[[Knight Blade]] | |||
*[[Threat Marker]] | |||
*[[Sound Dampener]] | |||
}} | |||
===Campaign=== | |||
{{Expand-section}} | |||
===Multiplayer and [[Warzone]]=== | |||
{{Expand-section}} | |||
===Unlock and acquisition requirements=== | |||
{{Expand-section}} | |||
===Changes from ''Halo 5: Guardians'' to ''[[Overtime|Weapon Tuning Update]]''=== | |||
{{Expand-section}} | |||
{{Clear}} | |||
==''Halo Infinite''== | |||
<center>''Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate''</center> | |||
{{Infobox/Weapon/Gameplay | |||
|name=MA40 AR | |||
|image=[[File:HInf MA40 cutout 2.png|300px]] | |||
|mode= | |||
|counterparts= | |||
;[[Banished]]: [[Needler]]<br>[[Pulse Carbine]] | |||
;[[Forerunner]]: [[Sentinel Beam]] | |||
|damage=11.77 (2.55x headshot) | |||
|dmgtype=[[Kinetic]] | |||
|projspeed=360 [[world unit|wu]]/s | |||
|maxrange=100 [[world unit|wu]] | |||
|rof=12 rounds per second | |||
|spread=~0.573 to ~2.3 degrees<br>(~0.573 degrees min error) | |||
|mag=36 | |||
|maxammo=216 rounds (6 magazines) | |||
|zoom=1.4x magnification | |||
|melee=SP: <code>strike_melee</code> | |||
{{Clear}} | |||
MP: <code>strike_melee_mp</code> | |||
|tagname=<code>assault_rifle</code> | |||
|hinfvariants= | |||
*[[MA40 Longshot]] | |||
}} | |||
===Campaign=== | |||
{{Expand-section}} | |||
===Multiplayer=== | |||
{{Expand-section}} | |||
===Unlock and acquisition requirements=== | |||
{{Expand-section}} | |||
The Assault Rifle is unlocked at 400 Valor. | |||
{{Ref/Game|HI|campaign|Detail=Valor unlocks}} | |||
===Variants=== | |||
{{Expand-section}} | |||
{{Clear}} | |||
==''Halo: Spartan Assault'' and ''Halo: Spartan Strike''== | |||
{{Infobox/Weapon/Gameplay | |||
|name=Assault Rifle | |||
|image= | |||
|tier=[[Weapon_types#Primary|Primary]] [[Loadout weapon|standard weapon]] | |||
|mode=Automatic | |||
|range=Medium | |||
|damage=Low | |||
|rof=High | |||
|mag=352 | |||
}} | |||
{{Main|Twin-stick shooter}} | |||
{{Quote|Medium-ranged standard UNSC rifle|''Halo: Spartan Assault'' loadout description{{Ref/Game|Id=HSA|HSA|Loadout description}}}} | |||
===Campaign=== | |||
{{Expand-section}} | |||
===Unlock and acquisition requirements=== | |||
{{Expand-section}} | |||
{{Clear}} | |||
==''Halo: Fireteam Raven''== | |||
{{Infobox/Weapon/Gameplay | |||
|name=Assault Rifle | |||
|image= | |||
|mag=60 | |||
}} | |||
{{Main|Halo: Fireteam Raven}} | |||
===Campaign=== | |||
{{Expand-section}} | |||
{{Clear}} | |||
==Skins and cosmetics== | |||
===''Halo 4''=== | |||
{{Main|Weapon skins (Halo 4)}} | |||
{{:Weapon skins (Halo 4)/AssaultRifle}} | |||
===''Halo: Combat Evolved'' (''MCC'')=== | |||
{{Main|Skins (Halo: Combat Evolved)}} | |||
{{:Skins (Halo: Combat Evolved)/AssaultRifle}} | |||
===''Halo 3'' (''MCC'')=== | |||
{{Main|Skins (Halo 3)}} | |||
{{:Skins (Halo 3)/AssaultRifle}} | |||
===''Halo 2: Anniversary''=== | |||
{{Main|Skins (Halo 2: Anniversary)}} | |||
{{:Skins (Halo 2: Anniversary)/AssaultRifle}} | |||
===''Halo 5: Guardians''=== | |||
{{Main|List of REQ cards/Weapon Skins}} | |||
===''Halo Infinite''=== | |||
{{Main|Weapon coatings (Halo Infinite)}} | |||
==Gallery== | |||
===Concept art=== | |||
<gallery> | |||
</gallery> | |||
{{Expand-section}} | |||
===Renders=== | |||
<gallery> | |||
</gallery> | |||
{{Expand-section}} | |||
===HUD icons=== | |||
<gallery> | |||
</gallery> | |||
{{Expand-section}} | |||
===Screenshots=== | |||
<gallery> | |||
</gallery> | |||
{{Expand-section}} | |||
==List of appearances== | |||
*''[[Halo: Combat Evolved]]'' {{1st}} | |||
**''[[Halo: Combat Evolved Anniversary]]'' | |||
*''[[Halo 3]]'' | |||
*''[[Halo Wars]]'' | |||
*''[[Halo 3: ODST]]'' | |||
*''[[Halo: Reach]]'' | |||
*''[[Halo 4]]'' | |||
*''[[Halo: Spartan Assault]]'' | |||
*''[[Halo 2: Anniversary]]'' | |||
*''[[Halo: Spartan Strike]]'' | |||
*''[[Halo Online]]'' | |||
*''[[Halo 5: Guardians]]'' | |||
*''[[Halo Wars 2]]'' | |||
*''[[Halo Infinite]]'' | |||
==Sources== | |||
{{Ref/Sources}} | |||
{{Navbox/Weapons/Gameplay|Human}} | |||
{{Navbox/Weapons/Gameplay/Engine|CE|H3|ODST|HR|H4|H2AMP|H5G|HI|HSA|HSS|HFR}} | |||
[[Category:Human weapons (gameplay)|Sniper Rifle]] | |||
[[Category:Halo: Combat Evolved weapons|Sniper Rifle]] | |||
[[Category:Halo 2 weapons|Sniper Rifle]] | |||
[[Category:Halo 3 weapons|Sniper Rifle]] | |||
[[Category:Halo 3: ODST weapons|Sniper Rifle]] | |||
[[Category:Halo: Reach weapons|Sniper Rifle]] | |||
[[Category:Halo 4 weapons|Sniper Rifle]] | |||
[[Category:Halo: Spartan Assault weapons|Sniper Rifle]] | |||
[[Category:Halo 2: Anniversary multiplayer weapons|Sniper Rifle]] | |||
[[Category:Halo: Spartan Strike weapons|Sniper Rifle]] | |||
[[Category:Halo 5: Guardians weapons|Sniper Rifle]] | |||
[[Category:Halo Online weapons|Sniper Rifle]] | |||
[[Category:Halo Infinite weapons|Sniper Rifle]] |
edits