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== Scripted Appearances == | == Scripted Appearances == | ||
It should be noted that the Guardians' scripted appearances are actually a ''lack'' of scripting: the developers of the ''Halo'' games chose ''not'' to add code explaining the deaths that could result from the appearances. | It should be noted that the Guardians' scripted appearances are actually a ''lack'' of scripting: the developers of the ''Halo'' games chose ''not'' to add code explaining the deaths that could result from the appearances. | ||
*[[Terminal (Level)|Terminal]]: | *[[Terminal (Level)|Terminal]]: the train. | ||
*[[Sandbox (Level)|Sandbox]]: the watchtowers. | *[[Sandbox (Level)|Sandbox]]: the watchtowers. | ||
*[[Sandtrap (Level)|Sandtrap]]: the | *[[Sandtrap (Level)|Sandtrap]]: the [[Brute Landmine]]s outside of the level's boundaries. | ||
*[[Snowbound (Level)|Snowbound]]: the [[Automated Plasma Turret|plasma turrets]] at the boundaries. | *[[Snowbound (Level)|Snowbound]]: the [[Automated Plasma Turret|plasma turrets]] at the boundaries. | ||
*[[Standoff]]: the gate behind one of the bases. | *[[Standoff]]: the gate behind one of the bases. (Approaching this gate, or touching it at high speed, can result in death) | ||
*[[Narrows]]: standing on the ring for too long (only accessible in Forge by flying while in edit mode and getting out). | *[[Narrows]]: standing on the ring for too long (only accessible in Forge by flying while in edit mode and getting out). | ||
*[[Forge]]: | *[[Forge]]: Any contact with a [[Kill Ball]]. | ||
== Examples == | == Examples == |
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