The Guardians: Difference between revisions

In the 2nd paragraph of the===Basic Theory===section I changed "gliches" to "glitches".In the===Examples===section I changed "salicitie" to "stalactite" & "celing" to "ceiling" & "dosen't to
(In the 2nd paragraph of the===Basic Theory===section I changed "gliches" to "glitches".In the===Examples===section I changed "salicitie" to "stalactite" & "celing" to "ceiling" & "dosen't to)
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It seems to be that the '''Guardians''' are a form of security - that is, they protect the map and the game from the players that attempt to (and obviously accidentally) go past the level boundaries or glitch the map in some way. This, if proven, would confirm a fact that shows that the normal map boundaries are just blocking off the outside edges, and preventing the player from violating the Sealed World Rules (a set of rules dictating level geometry and physics). Therefore, if the '''Guardians''' could somewhat be glitched; removed from active play, then these Rules could be exploited. However, the '''Guardians''' are well designed, in that there are very few manageable actions that a player can do short of hardhacking the game that will disable them.
It seems to be that the '''Guardians''' are a form of security - that is, they protect the map and the game from the players that attempt to (and obviously accidentally) go past the level boundaries or glitch the map in some way. This, if proven, would confirm a fact that shows that the normal map boundaries are just blocking off the outside edges, and preventing the player from violating the Sealed World Rules (a set of rules dictating level geometry and physics). Therefore, if the '''Guardians''' could somewhat be glitched; removed from active play, then these Rules could be exploited. However, the '''Guardians''' are well designed, in that there are very few manageable actions that a player can do short of hardhacking the game that will disable them.


Guardians should basically be assumed as a form of A.I that shows that you were killed when the map stops the players from exiting the map as in Sandtrap and Snowbound (Halo 3),or when predesigned part of the map killed you such as Terminal(Halo 2) or any odd forms of deaths like falling Scorpions, Teleporter gliches or any other deaths caused by unpredictable events.
Guardians should basically be assumed as a form of A.I that shows that you were killed when the map stops the players from exiting the map as in Sandtrap and Snowbound (Halo 3),or when predesigned part of the map killed you such as Terminal(Halo 2) or any odd forms of deaths like falling Scorpions, Teleporter glitches or any other deaths caused by unpredictable events.


==Examples==
==Examples==
*On the [[Halo_2|Halo 2]] downloadable level [[Terminal (Level)|Terminal]], if you stand in front of the train and let it crash into you, the message will pop up at the near the left corner of the screen.
*On the [[Halo_2|Halo 2]] downloadable level [[Terminal (Level)|Terminal]], if you stand in front of the train and let it crash into you, the message will pop up at the near the left corner of the screen.
*In the [[Halo_2|Halo 2]] multiplayer map Zanzibar, if you attempt to drive a vehicle up the windmill and you are successful your vehicle will explode and the message "[Player] was killed by the '''Guardians'''" will appear.
*In the [[Halo_2|Halo 2]] multiplayer map Zanzibar, if you attempt to drive a vehicle up the windmill and you are successful your vehicle will explode and the message "[Player] was killed by the '''Guardians'''" will appear.
*In the [[Halo 2]] multiplayer map [[Waterworks]] if a player shoots down a salicitie on the celing if the player dosen't move and is killed by it the message "Killed by the Guardians" will appear.
*In the [[Halo 2]] multiplayer map [[Waterworks]] if a player shoots down a stalactite on the ceiling if the player dosen't move and is killed by it the message "Killed by the Guardians" will appear.
*The turrets in the [[Halo_3|Halo 3]] map Snowbound count as '''Guardians''' if the player is killed by them.
*The turrets in the [[Halo_3|Halo 3]] map Snowbound count as '''Guardians''' if the player is killed by them.
*In glitches where a Player falls through the bottom of map, it will sometimes state that death was by the '''Guardians'''.
*In glitches where a Player falls through the bottom of map, it will sometimes state that death was by the '''Guardians'''.
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