File:H3 jumpmine claymore shader guerilla.png: Difference between revisions

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({{file info |summary = "\objects\levels\multi\shrine\jumpmine\shaders\claymore_grenade.shader" open in the Guerilla tool, showing the Jumpmine having a shader tag that calls for spike grenade's textures. Such as the "base_map" being set to "\objects\weapons\grenade\claymore_grenade\bitmaps\claymore_grenade.bitmap", the base texture for the spike grenade. |game = Halo 3 |type = real |source = self }} Category:Halo 3 images)
 
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== Summary ==
== Summary ==
{{file info
{{file info
|summary = "\objects\levels\multi\shrine\jumpmine\shaders\claymore_grenade.shader" open in the Guerilla tool, showing the Jumpmine having a shader tag that calls for spike grenade's textures. Such as the "base_map" being set to "\objects\weapons\grenade\claymore_grenade\bitmaps\claymore_grenade.bitmap", [[File:H3 "jumpmine" spike grenade mesh data.png|the base texture for the spike grenade.]]
|summary = "\objects\levels\multi\shrine\jumpmine\shaders\claymore_grenade.shader" open in the Guerilla tool, showing the Jumpmine having a shader tag that calls for spike grenade's textures. Such as the "base_map" being set to "\objects\weapons\grenade\claymore_grenade\bitmaps\claymore_grenade.bitmap", [[https://www.halopedia.org/index.php?title=File:H3_%22jumpmine%22_spike_grenade_mesh_data.png|the base texture for the spike grenade.]]
|game = Halo 3
|game = Halo 3
|type = real
|type = real
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