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{{ | {{Status|Gameplay}} | ||
{{ | {{Center|For bases in fictional context, see [[military base]].}} | ||
[[File:Base5.jpg|thumb|250px|A base in [[Ice Fields]].]] | |||
[[File:Base5.jpg| | A '''base''' is a generic stronghold in [[campaign]] and [[multiplayer]]. A base may be a building or a certain area, and its importance may vary depending on a mission or game. | ||
A '''base''' is a generic stronghold in [[ | |||
==Usage== | == Usage in multiplayer == | ||
Usage of bases usually varies depending on a mission or multiplayer gametype. Usually, a base is used to provide protection, or contain stronger weapons or equipment. | Usage of bases usually varies depending on a mission or multiplayer gametype. Usually, a base is used to provide protection, or contain stronger weapons or equipment. | ||
Throughout the | Throughout the ''Halo'' series, these bases may contain: | ||
*Power ups and/or [[Active camouflage|Active Camouflages]]. | *Power ups and/or [[Active camouflage|Active Camouflages]]. | ||
*Spawn points to keep away from enemy fire. | *Spawn points to keep away from enemy fire. | ||
*Ammunition. | *Ammunition. | ||
*Sniper rifles. | |||
*Protection. | *Protection. | ||
*The [[Flag#Multiplayer|Flag]] and flag capture points in [[Capture the Flag|CTF]]. | *The [[Flag#Multiplayer|Flag]] and flag capture points in [[Capture the Flag|CTF]]. | ||
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*Supplied to be used as fortresses | *Supplied to be used as fortresses | ||
Although bases are mostly used for CTF, they can be particularly useful in [[Oddball]] (to hide in, if nav points are disabled) and [[King of the Hill]]. Bases range from small rooms all the way to a huge tower with mini buildings. For example, in the map [[Infinity]], one team also has a sub-base, quarter way to their destination. | Although bases are mostly used for CTF, they can be particularly useful in [[Oddball]] (to hide in, if nav points are disabled) and [[King of the Hill]]. Bases range from small rooms all the way to a huge tower with mini buildings. For example, in the map [[Infinity (Halo: Combat Evolved map)|Infinity]], one team also has a sub-base, quarter way to their destination. | ||
== | ==Trivia== | ||
The only map in which both bases are literally symmetrical -- including the whole map and the level geometry -- is [[Rat's Nest]]. If exact geometric symmetry isn't required for bases to be considered "symmetrical", however, then many other maps have symmetrical bases. | |||
== | == Gallery == | ||
[[ | <gallery> | ||
File:Base4.jpg|The [[Sidewinder]] red base. | |||
File:Base2.jpg|The [[Battle Creek]] red base. | |||
File:Canyon1.jpg|The [[Danger Canyon]] red base. | |||
File:Infinity1.jpg|The [[Infinity (Halo: Combat Evolved map)|Infinity]] red base. | |||
File:H3_Avalanche_RedBaseInterior.jpg|Inside of the base on [[Avalanche (Level)|Avalanche]] blue base. | |||
</gallery> | |||
[[Category:Multiplayer lexicon]] | |||
[[Category:Multiplayer |
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