Blastacular Pack: Difference between revisions

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{{Era|RW}}
{{Status|Gameplay}}
The '''Blastacular Pack''' is a [[Downloadable content|downloadable content package]] for ''[[Halo 2]]''. It was released on [[2007 (real world)|April 17, 2007]] for $4.00, and re-released as an updated package on May 7, 2007 (still for $4.00), as several glitches discovered in the included content had been fixed. The Blastacular Pack was made permanently free on [[Bungie Day|July 7]], 2007. This download was required in order to play ''Halo 2'' Matchmaking over [[Xbox LIVE|Xbox Live]]. Both maps in the map pack were created by the video game studio [[Certain Affinity]] instead of [[Bungie]].{{Ref/Site|URL=http://halo.bungie.net/News/content.aspx?type=topnews&link=certainaffinitymaps|SiteName=Bungie.net|PageName=New Halo 2 Maps Revealed!}}
The '''Blastacular Pack''' is a [[Downloadable content|downloadable content package]] for ''[[Halo 2]]''. It was released on [[2007 (real world)|April 17, 2007]] for $4.00, and re-released as an updated package on May 7, 2007 (still for $4.00), as several glitches discovered in the included content had been fixed. The Blastacular Pack was made permanently free on [[Bungie Day|July 7]], 2007. This download was required in order to play ''Halo 2'' Matchmaking over [[Xbox LIVE|Xbox Live]]. Both maps in the map pack were created by the video game studio [[Certain Affinity]] instead of [[Bungie]].{{Ref/Site|D=01|M=6|Y=2020|URL=http://halo.bungie.net/News/content.aspx?type=topnews&link=certainaffinitymaps|Site=Bungie.net|Page=New Halo 2 Maps Revealed!}}


Due to the pack's release in 2007, it is not included in either the ''[[Halo 2 Multiplayer Map Pack]]'' or the [[Halo 2 (Windows Vista)|PC port of ''Halo 2'']], making the content now unattainable for the original ''Halo 2'' game. However, it is included in the release of ''[[Halo: The Master Chief Collection]]''.
Due to the pack's release in 2007, it is not included in either the ''[[Halo 2 Multiplayer Map Pack]]'' or the [[Halo 2 (Windows Vista)|PC port of ''Halo 2'']], making the content now unattainable for the original ''Halo 2'' game. However, it is included in the release of ''[[Halo: The Master Chief Collection]]''.
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===Tombstone===
===Tombstone===
{{Main|Tombstone}}
{{Main|Tombstone}}
Tombstone is a remake of the ''Halo: Combat Evolved'' level [[Hang 'Em High]], with several alterations to map layout to account for the differences in gameplay offered by ''Halo 2''
Tombstone is a remake of the ''Halo: Combat Evolved'' level [[Hang 'Em High]], with several alterations to map layout to account for the differences in gameplay offered by ''Halo 2''.
<gallery>File:H2 Tombstone 1.jpg|Tombstone.</gallery>
<gallery>File:H2 Tombstone 1.jpg|Tombstone.</gallery>


==Production notes==
==Production notes==
The Blastacular map pack was originally slated to include three maps; two remakes and one original map. The map pack's original release date was to be set later in [[2007]], but Bungie's release date for the ''[[Halo 3 Beta]]'' ultimately forced Certain Affinity to scale back the map pack to ensure it could release before the ''Halo 3 Beta'' and not clash. As a result, the original map design was cut, a decision said by [[Max Hoberman]] to be one made for the wrong reasons, as the [[Cut Halo 2 levels|cut map]] had potential and was turning out well. The cut map would have been asymmetric and very similar to [[Zanzibar]], focusing on one-flag [[Capture the Flag|CTF]] and other similar gamemodes with lots of dynamic elements, with a major element being a [[light bridge]] that could be turned on and off.{{Ref/Site|URL=https://youtu.be/9BURsPjNKck?t=2280|SiteName=YouTube|PageName=Ex-Bungie Dev Shares Halo 2 Stories - Podcast Unlocked|Detail=38:00}}
The Blastacular map pack was originally slated to include three maps; two remakes and one original map. The map pack's original release date was to be set later in [[2007]], but Bungie's release date for the ''[[Halo 3 Beta]]'' ultimately forced Certain Affinity to scale back the map pack to ensure it could release before the ''Halo 3 Beta'' and not clash. As a result, the original map design was cut, a decision said by [[Max Hoberman]] to be one made for the wrong reasons, as the [[Cut Halo 2 levels|cut map]] had potential and was turning out well. The cut map would have been asymmetric and very similar to [[Zanzibar]], focusing on one-flag [[Capture the Flag|CTF]] and other similar gamemodes with lots of dynamic elements, with a major element being a [[light bridge]] that could be turned on and off.{{Ref/YouTube|D=01|M=6|Y=2020|9BURsPjNKck|Time=2280|Channel=IGN|VideoName=Ex-Bungie Dev Shares Halo 2 Stories - Podcast Unlocked|Detail=38:00}}


During the map pack's development, the [[Halo: Combat Evolved (PC port)|''Halo: Combat Evolved'' PC]] map [[Timberland]] was considered by Hoberman for inclusion as a remake in ''Halo 2''. The map was eventually remade as [[Ridgeline]] in the [[Anniversary Map Pack]] for ''[[Halo: Reach]]''.{{Ref/Site|URL=https://youtu.be/9BURsPjNKck?t=3132|SiteName=YouTube|PageName=Ex-Bungie Dev Shares Halo 2 Stories - Podcast Unlocked|Detail=52:12}}
During the map pack's development, the [[Halo: Combat Evolved (PC port)|''Halo: Combat Evolved'' PC]] map [[Timberland]] was considered by Hoberman for inclusion as a remake in ''Halo 2''. The map was eventually remade as [[Ridgeline]] in the [[Anniversary Map Pack]] for ''[[Halo: Reach]]''.{{Ref/YouTube|D=01|M=6|Y=2020|9BURsPjNKck|Time=3132|Channel=IGN|VideoName=Ex-Bungie Dev Shares Halo 2 Stories - Podcast Unlocked|Detail=52:12}}


==Trivia==
==Trivia==
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==Sources==
==Sources==
{{Ref/Sources}}
{{Ref/Sources}}
{{Map pack}}
{{Map pack}}
[[Category:Halo 2 DLC]]
[[Category:Halo 2 DLC]]
[[Category:Blastacular Pack| ]]
[[Category:Blastacular Pack| ]]
[[Category:Multiplayer map packs]]
[[Category:Multiplayer map packs]]