Death Island: Difference between revisions

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==Summary==
==Summary==
[[Image:Halo_Combat_Evolved-Death_Island.jpg|thumb|300px|right]]


Death Island is a level unique to [[Halo PC]] and [[Halo Mac]]'s [[multiplayer]]. It is very similar to the [[Halo: Combat Evolved]] campaign level [[Silent Cartographer (Level)|Silent Cartographer]]. It features two bases, one red, one blue, which is in opposites of the island. These bases each contain two teleporters, which lead either to a [[Shade]] gunner's outcrop, or a platform atop the base, which can hold two [[Banshees]] and one [[Ghost]] along with a sniper rifle. In the center of the map is a large permanently closed hatch, similar to the one that the pelican E419 enters at the end of [[Silent Cartographer (Level)|Silent Cartographer]]. On it is the maps overshield, along with a rocket launcher, a shotgun, a fuel rod cannon, grenades and a health pack. It also can support other vehicles such as warthogs and scorpions, which spawn below the base on the beach.
Death Island is a level unique to [[Halo PC]] and [[Halo Mac]]'s [[multiplayer]]. It is very similar to the [[Halo: Combat Evolved]] campaign level [[Silent Cartographer (Level)|Silent Cartographer]]. It features two bases, one red, one blue, which is in opposites of the island. These bases each contain two teleporters, which lead either to a [[Shade]] gunner's outcrop, or a platform atop the base, which can hold two [[Banshees]] and one [[Ghost]] along with a sniper rifle. In the center of the map is a large permanently closed hatch, similar to the one that the pelican E419 enters at the end of [[Silent Cartographer (Level)|Silent Cartographer]]. On it is the maps overshield, along with a rocket launcher, a shotgun, a fuel rod cannon, grenades and a health pack. It also can support other vehicles such as warthogs and scorpions, which spawn below the base on the beach.