Ruwaa-pattern Shadow: Difference between revisions

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[[Image:Passengershadow.JPG|170px|right|thumb|Passengers in Shadow]]
[[Image:Passengershadow.JPG|170px|right|thumb|Passengers in Shadow]]
[[Image:117inshadow.JPG|170px|right|thumb|Master Chief shown using his unused Shadow animation]]
[[Image:117inshadow.JPG|170px|right|thumb|Master Chief shown using his unused Shadow animation]]
Unlike almost all other land-based vehicles in ''[[Halo 2]]'', the Shadow is not a pilot-able (except the turret) vehicle for the player. This makes it only good as a placed turret, albeit a very powerful one. The Shadow is exclusive to the level [[Outskirts]], where [[John-117]] must destroy a convoy of them.The turret shoots similar to the phantom.
Unlike almost all other land-based vehicles in ''[[Halo 2]]'', the Shadow is not a pilot-able (except the turret) vehicle for the player. This makes it only good as a placed turret, albeit a very powerful one. The Shadow is exclusive to the level [[Outskirts]], where [[John-117]] must destroy a convoy of them.The turret shoots similar to the [[Shade|Covenant Shade plasma turret]].


The Shadows in ''Halo 2'' are always seen transporting [[Ghost (Vehicle)|Ghosts]], never infantry, but the seat bearing Shadows can be unlocked via a modded [[Xbox]]. It was discovered to be a drivable vehicle in the Halo 3 Beta code, although Shadows are never encountered in ''[[Halo 3]]''.
The Shadows in ''Halo 2'' are always seen transporting [[Ghost (Vehicle)|Ghosts]], never infantry, but the seat bearing Shadows can be unlocked via a modded [[Xbox]]. It was discovered to be a drivable vehicle in the Halo 3 Beta code, although Shadows are never encountered in ''[[Halo 3]]''.
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