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'''Campaign Mode''' is the [[Wikipedia:Single Player|single player]] gaming aspect of ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', and ''[[Halo 3]]'', where the player takes control of a single character at a time through the canonical storyline of the ''Halo'' trilogy. In Halo: Combat Evolved and Halo 3 the player plays as [[John-117]] or Master Chief, in Halo 2 the player plays as both Master Chief and [[Thel 'Vadam]] a [[Covenant]] [[Elite]], which allows the player a more personal view on [[Covenant]] society. | '''Campaign Mode''' is the [[Wikipedia:Single Player|single player]] gaming aspect of ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', and ''[[Halo 3]]'', where the player takes control of a single character at a time through the canonical storyline of the ''Halo'' trilogy. | ||
== Description == | |||
In Halo: Combat Evolved and Halo 3 the player plays as [[John-117]] or Master Chief, in Halo 2 the player plays as both Master Chief and the [[Arbiter (Rank)|Arbiter]] [[Thel 'Vadam]] a [[Covenant]] [[Elite]], which allows the player a more personal view on [[Covenant]] society. | |||
In ''[[Halo Wars]]'', the campaign has a different gaming aspect. The game is a [[wikipedia:Strategy Game|strategy video game]], and the player takes control of a whole base, troops and vehicles. It is up to him to decide where a squad will go, when a building will be constructed e.g. Again, the game follows the canonical storyline of the [[Halo Universe]]. | In ''[[Halo Wars]]'', the campaign has a different gaming aspect. The game is a [[wikipedia:Strategy Game|strategy video game]], and the player takes control of a whole base, troops and vehicles. It is up to him to decide where a squad will go, when a building will be constructed e.g. Again, the game follows the canonical storyline of the [[Halo Universe]]. | ||
It can be played on four difficulty levels (There is a fifth difficulty which is the highest of all the difficulties known as iron which is only unlocked in Halo 2 and Halo 3 through the collection of the Iron skull), listed in order from most difficult to the easiest: [[Legendary]], [[Heroic]], [[Normal]], and [[Easy]]. In addition, [[Halo: CE]] and [[Halo 2]] have a co-op Campaign option permitting two players to play through campaign either in split-screen or via system link between 2 [[Xbox]]'s. For ''[[Halo 3]]'' the number of players permitted has changed to allow up to 4 players and the use of [[Xbox Live]]. | It can be played on four difficulty levels (There is a fifth difficulty which is the highest of all the difficulties known as iron which is only unlocked in Halo 2 and Halo 3 through the collection of the Iron skull), listed in order from most difficult to the easiest: [[Legendary]], [[Heroic]], [[Normal]], and [[Easy]]. In addition, [[Halo: CE]] and [[Halo 2]] have a co-op Campaign option permitting two players to play through campaign either in split-screen or via system link between 2 [[Xbox]]'s. For ''[[Halo 3]]'' the number of players permitted has changed to allow up to 4 players and the use of [[Xbox Live]]. | ||
''Halo 3'' also has a unique non-canon difficulty known to fans as Mythic difficulty. Mythic is played with all skulls activated. | |||
==Halo: Combat Evolved Campaign Levels== | ==Halo: Combat Evolved Campaign Levels== | ||
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*There are 35 levels total in the Halo Trilogy. 35/5=7. Another [[Seven]] reference. | *There are 35 levels total in the Halo Trilogy. 35/5=7. Another [[Seven]] reference. | ||
*In every game the [[Master Chief]] falls unconscious. In ''Halo: Combat Evolved'', he is unconscious after the escape pod crashes at the beginning of the level [[Halo (Halo: Combat Evolved Level)|Halo]]. In ''Halo 2'', he is knocked out when the [[Pelican]] crashes. In ''Halo 3'', he is unconscious at the beginning of [[Sierra 117 (Level)|Sierra 117]] after landing on the ground after leaving the [[Forerunner Dreadnought]]. | *In every game the [[Master Chief]] falls unconscious. In ''Halo: Combat Evolved'', he is unconscious after the escape pod crashes at the beginning of the level [[Halo (Halo: Combat Evolved Level)|Halo]]. In ''Halo 2'', he is knocked out when the [[Pelican]] crashes. In ''Halo 3'', he is unconscious at the beginning of [[Sierra 117 (Level)|Sierra 117]] after landing on the ground after leaving the [[Forerunner Dreadnought]]. | ||
*In ''Halo: Combat Evolved'', ''Halo 3'' and ''[[Halo Wars]]'', the endings of all three games end with an explosion: Halo:CE ends with Halo [[Installation 04]] exploding, Halo 3 ends with Halo [[Installation 04 (II)]] exploding, and Halo Wars ends with a [[Shield World (Halo Wars)|Shield World]] exploding. | *In ''Halo: Combat Evolved'', ''Halo 3'' and ''[[Halo Wars]]'', the endings of all three games end with an explosion: Halo: CE ends with Halo [[Installation 04]] exploding, Halo 3 ends with Halo [[Installation 04 (II)]] exploding, and Halo Wars ends with a [[Shield World (Halo Wars)|Shield World]] exploding. | ||
==References== | |||
<references/> | |||
{{Levels}} | {{Levels}} | ||
[[Category:Games]] | [[Category:Games]] |
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