Osiris (level)/Walkthrough: Difference between revisions
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*Forerunner weapons have been vastly improved over ''Halo 4'''s versions. Now many of them have greater range, better accuracy, and even tracking abilities. | *Forerunner weapons have been vastly improved over ''Halo 4'''s versions. Now many of them have greater range, better accuracy, and even tracking abilities. | ||
*The new Soldier enemies leap and teleport too fast to easily use the [[noob combo]] on them. The Boltshot is a better way to deal with them. | *The new Soldier enemies leap and teleport too fast to easily use the [[noob combo]] on them. The Boltshot is a better way to deal with them. | ||
*Unlike Elites but like ''[[Halo 3]]'''s Brutes, Soldiers' shields do not recharge when broken. Don't pursue one that flees when its shield is downed; | *Unlike Elites but like ''[[Halo 3]]'''s Brutes, Soldiers' shields do not recharge when broken. Don't pursue one that flees when its shield is downed; it may lure you into an ambush. | ||
*Stay close to your team for firepower and revives, and order them to stick close to you. If any of them get downed, you can order a teammate to revive them, including through walls. | *Stay close to your team for firepower and revives, and order them to stick close to you. If any of them get downed, you can order a teammate to revive them, including through walls. | ||
*Never engage a Soldier with a Lightrifle while your shields are down. You ''will'' lose. | *Never engage a Soldier with a Lightrifle while your shields are down. You ''will'' lose. |