Flea++: Difference between revisions

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{{era|ILB}}
{{Status|Apocrypha}}
{{quote|I know a lot of people will never know or care about whether we use even a semi-rigorous kind of syntax: but for those people who do, I think we have a chance to tell a story, to talk to them in a way nobody has ever talked to them before.|Jim Stewartson<ref>'''[[i love bees]]''', DVD</ref>}}
{{quote|I know a lot of people will never know or care about whether we use even a semi-rigorous kind of syntax: but for those people who do, I think we have a chance to tell a story, to talk to them in a way nobody has ever talked to them before.|Jim Stewartson<ref>'''[[i love bees]]''', DVD</ref>}}
'''Flea++''', as it has been named by ''Halo'' fans in reference to [[Wikipedia:C++|C++]], is a programming and command line syntax seen in the ''[[I love bees|I Love Bees]]'' alternate reality game. It is used by the [[System Peril Distributed Reflex|SPDR]] and the [[Seeker]] (aka "Pious Flea"). The former's use of the language may imply that the language is used in other [[United Nations Space Command|UNSC]] constructs.
'''Flea++''', as it has been named by ''Halo'' fans in reference to [[Wikipedia:C++|C++]], is a programming and command line syntax seen in the ''[[I love bees|I Love Bees]]'' alternate reality game. It is used by the [[System Peril Distributed Reflex|SPDR]] and the [[Seeker]] (aka "Pious Flea"). The former's use of the language may imply that the language is used in other [[United Nations Space Command|UNSC]] constructs.
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;act<ref name="fulltext">http://www.thebruce.net/ilovebees/Fulltext_text.asp</ref>
;act<ref name="fulltext">http://www.thebruce.net/ilovebees/Fulltext_text.asp</ref>
:Unknown.
:Action.
;clean
;clean
:A contextual keyword that is typically used with <code>confidence</code> to indicate the success of a cleaning- or destruction-related operation.
:A contextual keyword that is typically used with <code>confidence</code> to indicate the success of a cleaning- or destruction-related operation.
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:Sequence.
:Sequence.
;si
;si
:Unknown keyword.{{Ref/Reuse|phase1}}
:Silicon.{{Ref/Reuse|phase1}}
;success
;success
:Indicates that an operation or instruction has completed. It has also been used similarly to <code>true</code>, a keyword present in other programming languages.
:Indicates that an operation or instruction has completed. It has also been used similarly to <code>true</code>, a keyword present in other programming languages.
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:appeal to, usually used in regards to the master command sector (see below)
:appeal to, usually used in regards to the master command sector (see below)
;!kindle{{Ref/Reuse|phase1}}
;!kindle{{Ref/Reuse|phase1}}
:An unknown command.
:Start/restart/activate.
;!label
;!label
:Assigns a name or identifier to a running process.
:Assigns a name or identifier to a running process.
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:Seeker command. Teaches the Seeker's ideology of seeking, beholding, and revealing the truth.
:Seeker command. Teaches the Seeker's ideology of seeking, beholding, and revealing the truth.
;!mat ''<unknown_1>'' ''<unknown_2>''
;!mat ''<unknown_1>'' ''<unknown_2>''
:An unknown command. ''<unknown_2>'' is nearly always the <code>si</code> keyword.
:Material. Identifies the type of material comprising ''<unknown_1>'' (which may be specified or implied). ''<unknown_2>'' is the result, often the <code>si</code> keyword.
;!probe ''<target>''
;!probe ''<target>''
:Investigates an object specified with the ''<target>'' parameter.
:Investigates an object specified with the ''<target>'' parameter.
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;msg:
;msg:
:Denotes a message.
:Denotes a message.
;net:
:Denotes a network command.
;reveal:
;reveal:
:Seeker command. Refers to the communication of some data to another intelligence.
:Seeker command. Refers to the communication of some data to another intelligence.
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== Sources ==
== Sources ==
{{Ref/Sources}}
{{Ref/Sources}}
[[Category:Languages]]
[[Category:Languages]]