Flea++: Difference between revisions

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(→‎Overview: !mat si; !kindle; net:)
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{{era|ILB}}
{{Status|Apocrypha}}
{{quote|I know a lot of people will never know or care about whether we use even a semi-rigorous kind of syntax: but for those people who do, I think we have a chance to tell a story, to talk to them in a way nobody has ever talked to them before.|Jim Stewartson<ref>'''[[i love bees]]''', DVD</ref>}}
{{quote|I know a lot of people will never know or care about whether we use even a semi-rigorous kind of syntax: but for those people who do, I think we have a chance to tell a story, to talk to them in a way nobody has ever talked to them before.|Jim Stewartson<ref>'''[[i love bees]]''', DVD</ref>}}
'''Flea++''', as it has been named by ''Halo'' fans in reference to [[Wikipedia:C++|C++]], is a programming and command line syntax seen in the ''[[I love bees|I Love Bees]]'' alternate reality game. It is used by the [[System Peril Distributed Reflex|SPDR]] and the [[Seeker]] (aka "Pious Flea"). The former's use of the language may imply that the language is used in other [[United Nations Space Command|UNSC]] constructs.
'''Flea++''', as it has been named by ''Halo'' fans in reference to [[Wikipedia:C++|C++]], is a programming and command line syntax seen in the ''[[I love bees|I Love Bees]]'' alternate reality game. It is used by the [[System Peril Distributed Reflex|SPDR]] and the [[Seeker]] (aka "Pious Flea"). The former's use of the language may imply that the language is used in other [[United Nations Space Command|UNSC]] constructs.