Unggoy/Gameplay: Difference between revisions

No edit summary
Line 84: Line 84:
===Changes from  ''Halo Reach'' to ''Halo 4''===
===Changes from  ''Halo Reach'' to ''Halo 4''===
*Grunt ranks change. They now feature [[Unggoy Storm|Storm]], [[Unggoy Heavy|Heavy]], [[Unggoy Imperial|Imperial]] and [[Unggoy Ranger|Ranger]]. Like elites, their armor comes in varied colors within the same rank.
*Grunt ranks change. They now feature [[Unggoy Storm|Storm]], [[Unggoy Heavy|Heavy]], [[Unggoy Imperial|Imperial]] and [[Unggoy Ranger|Ranger]]. Like elites, their armor comes in varied colors within the same rank.
*Grunts can now make a sort of jump pack leap by overcharging their methane tanks. This move is slow leaves them very vulnerable while being performed.
*Grunts can now make a sort of jump pack leap by overcharging their methane tanks. This move is slow and leaves them very vulnerable while being performed.
*Grunt backpacks and masks cannot be shot off again.


===Changes from  ''Halo 4'' to ''Halo 5 Guardians''===
===Changes from  ''Halo 4'' to ''Halo 5 Guardians''===
Line 96: Line 97:
*Lower rank grunts have are more likely to go suicidal compared to higher ranked ones.
*Lower rank grunts have are more likely to go suicidal compared to higher ranked ones.
*Brutes will rarely throw a suicidal grunt that runs close to them.
*Brutes will rarely throw a suicidal grunt that runs close to them.
*Grunt backpacks can now be destroyed again.
*Grunts piloting ghosts will drive recklessly and often strafe close to the player, allowing for easier hijacks.
*Grunts piloting ghosts will drive recklessly and often strafe close to the player, allowing for easier hijacks.