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===Changes from ''Halo Reach'' to ''Halo 4''=== | ===Changes from ''Halo Reach'' to ''Halo 4''=== | ||
*Grunt ranks change. They now feature [[Unggoy Storm|Storm]], [[Unggoy Heavy|Heavy]], [[Unggoy Imperial|Imperial]] and [[Unggoy Ranger|Ranger]]. Like elites, their armor comes in varied colors within the same rank. | *Grunt ranks change. They now feature [[Unggoy Storm|Storm]], [[Unggoy Heavy|Heavy]], [[Unggoy Imperial|Imperial]] and [[Unggoy Ranger|Ranger]]. Like elites, their armor comes in varied colors within the same rank. | ||
*Grunts can now make a sort of jump pack leap by overcharging their methane tanks. This move is slow leaves them very vulnerable while being performed. | *Grunts can now make a sort of jump pack leap by overcharging their methane tanks. This move is slow and leaves them very vulnerable while being performed. | ||
*Grunt backpacks and masks cannot be shot off again. | |||
===Changes from ''Halo 4'' to ''Halo 5 Guardians''=== | ===Changes from ''Halo 4'' to ''Halo 5 Guardians''=== | ||
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*Lower rank grunts have are more likely to go suicidal compared to higher ranked ones. | *Lower rank grunts have are more likely to go suicidal compared to higher ranked ones. | ||
*Brutes will rarely throw a suicidal grunt that runs close to them. | *Brutes will rarely throw a suicidal grunt that runs close to them. | ||
*Grunt backpacks can now be destroyed again. | |||
*Grunts piloting ghosts will drive recklessly and often strafe close to the player, allowing for easier hijacks. | *Grunts piloting ghosts will drive recklessly and often strafe close to the player, allowing for easier hijacks. | ||
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